Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10997140316756310504 791 Dumalacath the Caller (level 7, -1/41 HPs) Began as an Octopode Summoner on Sept 30, 2024. Hit by a stone thrown by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:20:32 (5226 turns). Dumalacath the Caller (Octopode Summoner) Turns: 5226, Time: 00:20:32 Health: -1/41 AC: 1 Str: 7 XL: 7 Next: 88% Magic: 15/24 EV: 12 Int: 25 God: Gold: 152 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - +6 ring of intelligence rCorr . m - ring of magical power SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) %: no passive effects @: inugami summoned A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 212 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons s - the +7 Throatcutter {drain, coup de grace} (You found it on level 4 of the Dungeon) Magical Staves b - a staff of conjuration Jewellery j - a +6 ring of intelligence (left tentacle) m - a ring of magical power (right tentacle) Scrolls c - 3 scrolls of fog e - 2 scrolls of enchant weapon {unknown} h - a scroll of noise {unknown} i - 2 scrolls of blinking {unknown} l - a scroll of brand weapon {unknown} n - a scroll of fear {unknown} o - 2 scrolls of amnesia {unknown} q - 3 scrolls of teleportation r - a scroll of acquirement {unknown} t - a scroll of torment {unknown} Potions a - 3 potions of magic d - a potion of attraction f - 2 potions of haste g - a potion of lignification k - a potion of brilliance p - a potion of enlightenment u - a potion of curing {unknown} v - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.8 Spellcasting + Level 6.5 Summonings * Level 2.6 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 80% N/A 1% 2 c - Call Canine Familiar Summ 40% N/A 1% 3 d - Blink Tloc 40% N/A 4% 2 e - Summon Ice Beast Ice/Summ 23% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 40% N/A 4% 2 Momentum Strike Conj/Tloc 26% 3d8 7% 2 Magic Dart Conj 28% 1d4 8% 1 Summon Blazeheart Golem Fire/Summ 23% N/A 19% 4 Summon Lightning Spire Summ/Air 23% 3d5 19% 4 Sigil of Binding Hex 7% N/A 22% 3 Summon Mana Viper Hex/Summ 23% N/A 47% 5 Anguish Hex/Necr 3% N/A 58% 4 Cause Fear Hex 3% N/A 58% 4 Monstrous Menagerie Summ 20% N/A 99% 7 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:3 * Annotations: D:5 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur shoots an arrow. The arrow hits your inugami! The centaur shoots an arrow. The arrow closely misses your inugami. The arrow hits you! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur shoots an arrow. The arrow hits you! Your inugami hits the centaur but does no damage. The centaur throws a stone. The stone barely misses your quokka. The stone barely misses you. The stone barely misses your cerulean imp. Your quokka bites the centaur but does no damage. The centaur shoots an arrow. The arrow barely misses your quokka. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your inugami hits the centaur. Your bat hits the centaur but does no damage. Your bat barely misses the centaur. Your cerulean imp barely misses the centaur. The centaur shoots an arrow. The arrow hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your inugami hits the centaur. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The centaur throws a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the centaur. The centaur throws a stone. The stone hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your inugami hits the centaur! Your inugami hits the centaur. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your cerulean imp closely misses the centaur. The centaur throws a stone. The stone hits you! You die... ..##......## #<.#.# #..##''##.## ..###......# #....###..#~.~~#.# ...##......###..#..#...######.. ...##...........##.............. ..%.#.....)...#.#..#............. .............##....##..###....... #...............hc..........?.... ........###......#...........g..5 .......<......#5@#.#.....##.. ........#.......##.#.=....... .......###..........##.####.. ...?...# #..#...##.. .# ........... #... #... .. #<..###... .... .... ... #...# .. ............... .....# c. .......... .!.c. .....# ... ...##. You could see a centaur (ally target), a friendly cerulean imp (summoned) and a friendly inugami (summoned). Vanquished Creatures A kobold brigand (D:4) A hound (D:5) An adder (D:3) 3 bats 2 giant cockroaches A goblin (D:4) A hobgoblin (D:1) 3 jackals 2 ball pythons A frilled lizard (D:2) 16 creatures vanquished. Vanquished Creatures (collateral kills) Eustachio (D:5) An ogre (D:4) A kobold brigand (D:4) A jelly (D:4) An orc priest (D:4) 2 iguanas 2 orc wizards (D:5) A hell rat (Sewer) 7 adders 2 river rats (Sewer) 2 ufetubi (D:4) An adder skeleton (D:3) An adder zombie (D:3) A ribbon worm (D:4) 4 dart slugs 6 orcs 6 bats 8 endoplasms 4 giant cockroaches 3 goblins 6 hobgoblins 4 jackals (D:1) 3 quokkas 5 ball pythons 5 frilled lizards 16 kobolds 9 rats 103 creatures vanquished. Grand Total: 119 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dumalacath the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 165 | D:1 | Learned a level 2 spell: Call Imp 353 | D:1 | Reached XP level 3. HP: 13/21 MP: 1/6 974 | D:2 | Learned a level 3 spell: Call Canine Familiar 1450 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1512 | D:2 | Found a faded altar of an unknown god. 2230 | D:3 | Reached skill level 5 in Summonings 2348 | D:3 | Found Dootabil's General Store. 2367 | D:3 | Bought a scroll of teleportation for 36 gold pieces 2367 | D:3 | Bought a scroll of identify for 24 gold pieces 2581 | D:3 | Reached XP level 5. HP: 31/31 MP: 10/10 3614 | D:4 | Reached XP level 6. HP: 27/36 MP: 12/12 3657 | D:4 | Learned a level 2 spell: Blink 3751 | D:4 | Reached skill level 1 in Translocations 3877 | D:4 | Found the +7 Throatcutter {drain, coup de grace} 3889 | D:4 | Reached skill level 5 in Spellcasting 3929 | D:4 | Reached skill level 6 in Summonings 3929 | D:4 | Reached XP level 7. HP: 8/41 MP: 2/14 4274 | D:5 | Entered Level 5 of the Dungeon 4534 | D:5 | Noticed Eustachio 4562 | D:5 | Killed Eustachio 4803 | D:5 | Found a glowing drain. 4807 | Sewer | Entered a sewer 4875 | Sewer | Learned a level 3 spell: Summon Ice Beast 5130 | D:5 | Noticed Ijyb 5226 | D:5 | Hit by a stone thrown by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, minmay_crystal_room D:2: layout_loops_cross, chequers_ecumenical_altar_simple_redux, minivault_4 D:3: layout_basic, serial_shops, shop, serial_undead, serial_undead_c, serial_undead_d, serial_undead_a, serial_undead_f, lightli_corner_chamber D:4: minmay_inner_zag, layout_rooms, dilly_guarded_unrand_throatcut D:5: layout_cave_pools, gup_sewer_entry_bowl, chequers_serial_rivers_room_a, uniq_eustachio, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.8 Summonings | 5 6 | 6.5 Translocations | 1 2 | 2.6 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 17 | 16 | 8 || 41 Constrict | 9 | 8 | 1 || 18 Tentacles | 3 | 3 | 1 || 7 Cast: Summon Small Mamm | 35 | 53 | 16 || 104 Call Imp | 17 | 32 | 13 || 62 Call Canine Famil | | 19 | 18 || 37 Blink | | | 2 || 2 Use: Scroll | | 6 | 1 || 7 Stab: Sleeping | | 2 | || 2 Armour: Skin | 19 | 20 | 23 || 62 Dodge: Dodged | 21 | 25 | 34 || 80