Dungeon Crawl Stone Soup version 0.26-a0-720-g2a1d101370 (webtiles) character file. Game seed: 3933800278013006660 180 Trevise the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Nov 4, 2020. Slain by Grinder (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:26 (3789 turns). Trevise the Conjurer (Deep Elf Conjurer) Turns: 3789, Time: 00:05:27 Health: -2/28 AC: 5 Str: 4 XL: 5 Next: 33% Magic: 5/14 EV: 16 Int: 23 (24) God: Gold: 175 SH: 0 Dex: 10 (13) Spells: 3/13 levels left rFire . . . SeeInvis . g - +2 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . l - +0 helmet rElec . Harm . p - +0 cloak rCorr . Rampage . s - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn e - +4 ring of evasion MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons g - a +2 dagger of protection (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) l - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) p - a +0 cloak (worn) (You found it on level 2 of the Dungeon) s - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) Jewellery e - a +4 ring of evasion (left hand) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of identify d - a scroll of enchant weapon n - 7 scrolls of remove curse o - a scroll of random uselessness {unknown} q - a scroll of teleportation {unknown} r - a scroll of fear {unknown} Potions c - a potion of berserk rage {!q} f - 2 potions of might {unknown} h - a potion of curing {unknown} i - a potion of stabbing {unknown} j - a potion of degeneration {!q} k - 2 potions of haste {unknown} m - a potion of magic {unknown} Skills: + Level 0.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting * Level 6.4 Conjurations + Level 0.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj #####. 1% 2 c - Dazzling Flash Conj/Hex ###... 7% 3 d - Fulminant Prism Conj/Hex ###....... 22% 4 Your spell library contained the following spells: Spells Type Power Failure Level Iskenderun's Mystic Bla Conj/Tloc ###..... 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Makhleb Annotations: D:4 Grinder Message History You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. Aim: a rat (asleep) The magic dart hits the rat. You kill the rat! You now have 13/14 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. A bat comes into view. MP restored: 14 A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! Aim: a bat (asleep) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 13/14 mp. Aim: a bat (asleep) The magic dart hits the bat. You kill the bat! You now have 12/14 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Okay, then. You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. You open the door. There is an open door here. There is a stone staircase leading down here. You open the door. There is an open door here. Done exploring. MP restored: 14 Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. n - 7 scrolls labeled NUCARECUNN (gained 1) Grinder comes into view. Grinder shouts! The spell is extremely dangerous to cast (22% risk of failure)! Continue anyway? That would be overly suicidal. Okay, then. The spell is extremely dangerous to cast (22% risk of failure)! Continue anyway? You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 10/14 mp. The spell is extremely dangerous to cast (22% risk of failure)! Continue anyway? You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 6/14 mp. Your fulminant prism crackles loudly. Grinder hits your fulminant prism! The blast of energy engulfs Grinder. Your magical contamination has completely faded away. Grinder gestures at you. You suddenly lose the ability to move! Grinder blinks! Grinder hits you! You writhe in agony. You can move again. You take 11 damage, and have 17/28 hp. MASSIVE DAMAGE!! As you read the scroll labeled LIFRAO EVEUFYR, it crumbles to dust. It is a scroll of identify. n - 7 scrolls of remove curse Grinder completely misses you. As you read the scroll labeled TAESTE ROSITA, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger of protection glows red for a moment. Grinder barely misses you. Okay, then. Aim: Grinder (lightly wounded) The searing ray hits Grinder! (Press . to maintain the ray.) Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 8/28 hp. MASSIVE DAMAGE!! You now have 6/14 mp. The searing ray hits Grinder! Grinder hits you! You die... #.# #.# ##+## #.# ##...## #### ###.# ##.....## #... ##.#.# ##.......###.#. ######....###.........##.#. ............'.........'.... ######.....##.........##.#. ##..5@###.......###.#. ###....# ##.....## #... #.....## ##...## ###. #.#.#.# ##'## ## #.#.#.# #.# #.#.#.#######.# #.#......5....# #.###.######...# #.# #.# ........ You could see Grinder. Vanquished Creatures Terence (D:1) An orc wizard (D:2) Robin (D:2) An adder (D:3) 2 oozes A worm (D:3) 2 dart slugs 2 leopard geckos (D:1) 4 orcs (D:2) 5 giant cockroaches 18 goblins 7 hobgoblins 7 jackals 8 kobolds A quokka (D:2) A ball python (D:2) 5 bats 5 frilled lizards A quokka skeleton (D:3) 8 rats 81 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trevise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 422 | D:1 | Reached skill level 5 in Conjurations 590 | D:1 | Reached XP level 3. HP: 15/19 MP: 5/10 594 | D:1 | Learned a level 2 spell: Searing Ray 598 | D:1 | Learned a level 3 spell: Dazzling Flash 1258 | D:2 | Noticed Robin 1571 | D:2 | Noticed Terence 1575 | D:2 | Killed Robin 1575 | D:2 | Reached skill level 4 in Spellcasting 1608 | D:1 | Killed Terence 1608 | D:1 | Reached XP level 4. HP: 24/24 MP: 2/12 1742 | D:2 | Found a burning altar of Makhleb. 2214 | D:2 | Reached skill level 6 in Conjurations 2304 | D:2 | Reached XP level 5. HP: 23/28 MP: 9/14 2788 | D:2 | Learned a level 4 spell: Fulminant Prism 3540 | D:3 | Found a snail-covered altar of Cheibriados. 3769 | D:4 | Noticed Grinder 3782 | D:4 | Paralysed by Grinder for 4 turns 3789 | D:4 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, solitary_fountain, minmay_misc_feat_x D:2: layout_basic, bloody_makhleb, uniq_robin, uniq_terence D:3: layout_loops_corners, kennysheep_slug_shrine D:4: layout_loops_corners, serial_shops, nicolae_shop_stone, chequers_avenue, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.8 Fighting | | 0.1 Dodging | | 2.4 Stealth | | 2.4 Hexes | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 11 | 2 || 13 Cast: Magic Dart | 50 | 69 || 119 Searing Ray | 6 | 2 || 8 Dazzling Flash | 3 | || 3 Fulminant Prism | | 1 || 1 Use: Potion | | 2 || 2 Scroll | | 2 || 2 Armor: Robe | 5 | || 5 Dodge: Dodged | 33 | 12 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3802 | 3696 | 106 | 420 | 2880 | 4 | 950.5 | Dungeon | 3802 | 3696 | 106 | 420 | 2880 | 4 | 950.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1618 daAuts D:2: 1281 daAuts D:3: 821 daAuts D:4: 80 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 64.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 64.5 +-------+-------+-------+-------+-------+----------------------