Dungeon Crawl Stone Soup version 0.26-a0-707-g31817bcca1 (webtiles) character file. Game seed: 11933014012264659098 75 grandjackal the Ducker (level 4, 29/35 HPs) Began as a Demonspawn Gladiator on Oct 26, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:01:06 (1001 turns). grandjackal the Ducker (Demonspawn Gladiator) Turns: 1001, Time: 00:01:07 Health: 29/35 AC: 3 Str: 15 XL: 4 Next: 11% Magic: 2/4 EV: 13 Int: 10 God: Gold: 62 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: mildly poisoned (29 -> 28) A: antennae 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) h - a +1 vampiric short sword Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet Jewellery l - a +4 ring of protection {unknown} Scrolls e - 3 scrolls of identify {unknown} g - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} j - a scroll of fog {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of magic mapping {unknown} Potions f - a potion of haste {unknown} k - a potion of heal wounds {unknown} m - a potion of curing {unknown} Skills: + Level 3.0 Fighting + Level 3.4 Long Blades - Level 1.7 Throwing + Level 3.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. Message History You feel sick. The adder barely misses you. You riposte. You miss the adder. The adder is heavily wounded. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder closely misses you. You riposte. You closely miss the adder. The adder is heavily wounded. You hit the adder. The adder is almost dead. The adder closely misses you. You hit the adder. You kill the adder! Your Fighting skill increases to level 3! You have reached level 4! You feel clever. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your +0 helmet falls away! You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.. ### #..# #.. #..# ... +######### #..#####.# .......@.# #.....##.# ....####.## #...#.##.# ..........# #......... ....##.#.## #......#.# .. #.#..# #..###.#.< ##.##.## #..# #.##. #......###..###.... ########.................. ............#..##..####### There were no monsters in sight! Vanquished Creatures A worker ant (D:2) An adder (D:2) A worm (D:2) 3 dart slugs (D:1) A giant cockroach (D:2) 6 hobgoblins 6 jackals (D:1) 2 kobolds 3 bats (D:1) 3 frilled lizards 2 goblins 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 47 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 444 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 1000 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1000 | D:2 | Reached XP level 4. HP: 30/35 MP: 2/4 1001 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, minmay_misc_feat_rows D:2: wad_river_or_something, layout_basic, minmay_circle_x Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Long Blades | 3 | 3.4 Fighting | 3 | 3.0 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 98 | || 98 Armor: Leather armour | 25 | || 25 Dodge: Dodged | 81 | || 81 Rpst.: Long sword | 27 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1025 | 989 | 36 | 0 | 773 | 2 | 512.5 | Dungeon | 1025 | 989 | 36 | 0 | 773 | 2 | 512.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 332 daAuts