Dungeon Crawl Stone Soup version 0.26-a0-1026-g544776af23 (webtiles) character file. Game seed: 17595153457089609254 2 nago the Cudgeller (level 1, 18/18 HPs) Began as a Hill Orc Gladiator on Dec 9, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (53 turns). nago the Cudgeller (Hill Orc Gladiator) Turns: 53, Time: 00:01:22 Health: 18/18 AC: 4 Str: 16 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles f - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Skills: - Level 2.4 Fighting * Level 3.3 Maces & Flails - Level 1.7 Throwing * Level 0.1 Armour - Level 2.4 Dodging * Level 0.1 Shields * Level 0.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, nago the Hill Orc Gladiator. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: c Input macro action: Okay, then. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{9} Current Action: ===hit_closest_nomove Do you wish to (r)edefine, (c)lear, or (a)bort? Cleared macro '\{9}' => '===hit_closest_nomove'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: o Input macro action: Okay, then. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: f Input macro action: Okay, then. Unknown command. Unknown command. Saving game... please wait. Welcome back, nago the Hill Orc Gladiator. Press ? for a list of commands and other information. Setting a skill training target for Maces & Flails at 5.0. Changed primary autoskill target: Maces & Flails(5) Setting a skill training target for Armour at 1.0. Added secondary autoskill target: Armour(1) Setting a skill training target for Shields at 1.0. Added secondary autoskill target: Shields(1) Setting a skill training target for Invocations at 1.0. Added secondary autoskill target: Invocations(1) ACTIONMARKER1 Explore! You open the door. There is an open door here. e - a scroll labelled VECWICSUAM ACTIONMARKER2 Explore! The leopard gecko hisses angrily. A leopard gecko is nearby! ACTIONMARKER3 Fight! You throw a throwing net. The throwing net hits the leopard gecko. The leopard gecko is caught in the net! The leopard gecko struggles against the net. ACTIONMARKER4 Fight! You throw a throwing net. The throwing net hits the leopard gecko. The leopard gecko struggles against the net. Unknown command. ACTIONMARKER5 Fight! You throw a throwing net. The throwing net hits the leopard gecko. The leopard gecko struggles against the net. ACTIONMARKER6 Fight! The leopard gecko struggles against the net. The net rips apart, and the leopard gecko comes free! ACTIONMARKER7 Fight! The leopard gecko misses you. ACTIONMARKER8 Fight! You thump the leopard gecko! You kill the leopard gecko! ACTIONMARKER9 Explore! d - a scroll labelled VIW EKHLAEM ACTIONMARKER10 Explore! f - 2 throwing nets You open the door. A dart slug is nearby! ACTIONMARKER11 Fight! A frilled lizard comes into view. The frilled lizard hisses angrily. There is an open door here. ACTIONMARKER12 Fight! Pathfinding to (5,7). Dijkstra delta returned: (0,1). The dart slug launches a dart at you. The slug dart misses you. ACTIONMARKER13 Fight! Pathfinding to (5,6). Dijkstra delta returned: (0,1). ACTIONMARKER14 Fight! Pathfinding to (5,5). Dijkstra delta returned: (1,1). The frilled lizard unfolds its giant frill. ACTIONMARKER15 Fight! You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! Unknown command. ACTIONMARKER16 Fight! Welcome back, nago the Hill Orc Gladiator. Press ? for a list of commands and other information. ACTIONMARKER17 Unknown command. ACTIONMARKER18 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . #####+#####.. #............ #............ #............ #w# ###.# #..@############### #.#...............# #..............##.# #..#####.#####.##.# #.. #.#...#..#.# #.. +.#.<.#....# #.. #.#...#.##.# #.. ###.##'##.##.# ............#.# You could see a dart slug. Vanquished Creatures A leopard gecko (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Hill Orc Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 53 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic Action || total -------------------------++------- Melee: Flail || 3 Throw: Throwing net || 3 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 36 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 36 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts