Seeded DCSS version 0.26.0-45-g9c1d065592 (webtiles) character file. Game seed: 4123651513170009558 (custom seed) 0 0HN0ES the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Jan 28, 2021. Quit the game on level 1 of the Dungeon on Jan 29, 2021. The game lasted 00:00:57 (17 turns). 0HN0ES the Conjurer (Octopode Conjurer) Turns: 17, Time: 00:00:58 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 2/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 20 arrows b - 16 stones (quivered) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level s - Magic Dart Conj 72% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 36% 4% 2 Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Adjust to which letter? s - Magic Dart You see here 20 arrows. a - 20 arrows Found 16 stones. A rat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 0% to evade) The magic dart hits the rat. You kill the rat! You see here 16 stones. b - 16 stones Save game and exit? Welcome back, 0HN0ES the Octopode Conjurer. Game seed: 4123651513170009558 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. #. # #. # .# #. # #.## .#.# #.# #.#####..####.#.#.#. #..@..##.##..#.#.#.# #.###.......#.≈≈≈≈≈. # ####..##.#≈...≈# ##..##.≈<..≈. #....#≈...≈# ###.#.≈≈≈≈≈. #..#.#.#.# #.#.#.#.#. ##.#.#.#.# There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0HN0ES the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 17 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, wander_ebering_terrifying_dragon_lair Action || total -------------------------++------- Cast: Magic Dart || 1