Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 638920664485041199 728 0HN0ES the Gusty (level 7, 50/50 HPs) Began as a Black Draconian Hedge Wizard on Aug 17, 2022. Quit the game on level 4 of the Dungeon. The game lasted 00:24:40 (4514 turns). 0HN0ES the Gusty (Black Draconian Hedge Wizard) Turns: 4514, Time: 00:24:41 Health: 50/50 AC: 6 Str: 21 XL: 7 Next: 44% Magic: 13/13 EV: 12 Int: 12 God: Gold: 208 SH: 0 Dex: 10 Spells: 5/14 levels left rFire . . . SeeInvis . a - +8 mace of an ice cave {spect, rCorr Str+8 Int-4} rCold . . . Faith . (no shield) rNeg + . . Spirit . (armour unavailable) rPois . Reflect . b - +0 hat rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn f - ring of positive energy MPRegen 0.13/turn (no ring) @: no status effects A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded, hooves 1, wild magic 1 a: Breathe Lightning You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 208 gold pieces. Inventory: Hand Weapons a - the +8 mace of an ice cave (weapon) {spect, rCorr Str+8 Int-4} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+8). Int: It affects your intelligence (-4). rCorr: It protects you from acid and corrosion. d - a +0 hunting sling k - a +2 rapier of protection l - a +0 dagger m - a +0 hunting sling p - a +0 dagger of venom t - a +1 vampiric dagger u - a +0 hand crossbow Missiles j - 182 stones v - 22 bolts Armour b - a +0 hat (worn) Jewellery f - a ring of positive energy (left hand) Scrolls c - a scroll of immolation {unknown} e - 6 scrolls of identify {unknown} g - 2 scrolls of brand weapon {unknown} h - 2 scrolls of summoning {unknown} o - a scroll of enchant weapon {unknown} r - 3 scrolls of teleportation {unknown} s - 2 scrolls of enchant armour {unknown} Potions i - a potion of brilliance {unknown} n - a potion of curing {unknown} q - a potion of magic {unknown} w - 2 potions of flight Skills: - Level 1.9 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 3.1 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations * Level 3.1 Fire Magic * Level 4.9 Air Magic * Level 4.1 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 12% N/A 30% 2 d - Mephitic Cloud Conj/Pois/Air 15% N/A 19% 3 e - Conjure Flame Conj/Fire 12% 6-21 26% 3 s - Magic Dart Conj 48% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 30% 1 Call Imp Summ 6% N/A 30% 2 Tukima's Dance Hex 3% N/A 63% 3 Anguish Hex/Necr 1% N/A 95% 4 Enfeeble Hex 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Necromutation Tmut/Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. You have large cloven feet. Your spells are a little harder to cast, but a little more powerful. Message History Moving in this stuff is going to be slow. Partly explored, can't reach some places. You feel very buoyant. You fly up into the air. You are starting to lose your buoyancy. You float gracefully downwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You feel very buoyant. You fly up into the air. You are starting to lose your buoyancy. You float gracefully downwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You feel very buoyant. You fly up into the air. Careful! You are starting to lose your buoyancy. You float gracefully downwards. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. Moving in this stuff is going to be slow. You see here an adder skeleton. You open the door. There is an open door, spattered with blood here. Items here: ))))) [[[[ ÷÷÷÷÷÷. Okay, then. A hobgoblin comes into view. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......#.# #.#≈≈≈#...... .........###.#≈≈≈#..##.# ...........#.#≈.≈#..##.# .g...........#≈≈≈#...... .............#÷÷≈#...... ............##'##...#.# ........###..[......#.# #.#.######...#..# # #.@..........#..#.# ................#....... #...........#####....... #....................#.# #....###..#.##.##....... .. #....................### ..##....#.##.#..#.##..#.... ..................##....... ...........#.............## You could see a hobgoblin. Vanquished Creatures Sigmund (D:3) 2 scorpions A jelly (D:4) An orc priest (D:4) A bullfrog skeleton (D:4) 2 orc wizards (D:4) A hound skeleton (D:4) A howler monkey zombie (D:3) 4 river rats (Sewer) 17 adders A worm (Sewer) A dart slug (D:4) 3 orcs 14 ball pythons 8 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 8 jackals 2 kobolds 4 quokkas 10 bats 3 frilled lizards 20 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0HN0ES the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 330 | D:1 | Found Sibemut's General Store. 895 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 895 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 895 | D:1 | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 999 | D:2 | Reached XP level 2. HP: 20/20 MP: 3/6 1074 | D:2 | Found a faded altar of an unknown god. 1457 | D:2 | Identified the +8 mace of an ice cave {spect, rCorr Str+8 | Int-4} 1524 | D:2 | Reached XP level 3. HP: 25/26 MP: 3/8 1543 | D:2 | Learned a level 3 spell: Mephitic Cloud 1546 | D:2 | Learned a level 2 spell: Blink 2082 | D:2 | Reached skill level 1 in Air Magic 2215 | D:3 | Reached skill level 1 in Poison Magic 2392 | D:3 | Noticed a scorpion 2402 | D:3 | Killed a scorpion 2403 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/10 2477 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/11 2563 | D:3 | Learned a level 3 spell: Conjure Flame 2659 | D:3 | Noticed Sigmund 2922 | D:3 | Killed Sigmund 2923 | D:3 | Reached skill level 1 in Fire Magic 2923 | D:3 | Reached XP level 6. HP: 45/45 MP: 8/12 3299 | D:4 | Found a glowing drain. 3334 | D:4 | Your scales start taking on a glossy black colour. 3334 | D:4 | Reached XP level 7. HP: 12/50 MP: 9/13 3334 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 3337 | D:4 | HP: 1/50 [poisoned by a scorpion] 3359 | Sewer | Entered a sewer 4131 | Sewer | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 4131 | Sewer | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4131 | Sewer | Gained mutation: You have large cloven feet. [potion of | mutation] 4514 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_corners, serial_shops, shop, eino_curves_04 D:2: layout_basic, nicolae_ecumenical_snake_handling D:3: layout_rooms, uniq_sigmund D:4: layout_basic, serial_shops, kennysheep_mini, gup_sewer_entry_glass, skrybe_limestone_x, minmay_rat_hole Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 | 4.0 Air Magic | 1 2 4 | 4.9 Poison Magic | 1 2 3 4 | 4.1 Conjurations | 2 3 | 3.1 Fire Magic | 1 2 3 | 3.1 Dodging | | 1.9 Stealth | | 1.7 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 19 | | || 19 Tailslap | 4 | 3 | 3 || 10 Mace | 24 | 56 | 44 || 124 Cast: Magic Dart | 48 | 17 | 17 || 82 Mephitic Cloud | 1 | 2 | || 3 Conjure Flame | | | 1 || 1 Abil: Breathe Lightning | | | 3 || 3 Use: Potion | 1 | 1 | 5 || 7 Stab: Sleeping | 6 | 2 | || 8 Armor: Skin | 11 | 18 | 17 || 46 Dodge: Dodged | 33 | 28 | 31 || 92