Seeded DCSS version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 13 0HN0ES the Conjurer (level 2, 20/20 HPs) Began as a Gnoll Conjurer on June 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:02:51 (237 turns). 0HN0ES the Conjurer (Gnoll Conjurer) Turns: 237, Time: 00:02:51 Health: 20/20 AC: 2 Str: 6 XL: 2 Next: 37% Magic: 5/7 EV: 13 Int: 17 God: Gold: 1011 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . a - staff of conjuration rCold . . . (no shield) rNeg . . . k - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1011 gold pieces. Inventory: Missiles e - 4 poisoned darts Armour j - the scarf "Xaxal" {rC+ rF+, Int+3} (You acquired it on level 1 of the Dungeon) Int: It affects your intelligence (+3). k - a +0 robe (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery f - an amulet of faith g - an amulet of the acrobat (around neck) Scrolls d - a scroll of magic mapping {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} h - 2 potions of heal wounds {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 84% 2d7 1% 2 Dazzling Flash Conj/Hex 50% N/A 10% 3 Fulminant Prism Conj/Hex 12% 3d8 30% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You hear an angry hiss. A frilled lizard comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The frilled lizard hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! i - a scroll labelled UNKIPPOYZU Found 3 scrolls labelled DICAOL JAOKK. Things that are here: a +0 dagger; a frilled lizard corpse; a goblin corpse j - 3 scrolls labelled DICAOL JAOKK This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! j - the scarf "Xaxal" {rC+ rF+, Int+3}; k - a staff of conjuration You now have 1011 gold pieces (gained 1002). k - a staff of conjuration (weapon) Adjust (i)tems, (s)pells, or (a)bilities? k - a staff of conjuration (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a staff of conjuration (weapon); k - a +0 robe (worn) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............( ..##.#.###### .###.#.# .# #.#.############## .# #.#..............# .# #.#############.## .# #.# #.. ..#.# ## #.# #.# #.#.# ∆ #.# #@#.# #.# #.#.# ##.###.#)# #....).#.# #..###.#.# #..# #.#.# #..# ###.# #..# #.# #..# #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0HN0ES the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 61 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/7 232 | D:1 | Identified 3 scrolls of acquirement 232 | D:1 | Acquired the scarf "Xaxal" {rC+ rF+, Int+3} 233 | D:1 | Acquired 1002 gold pieces 234 | D:1 | Acquired a staff of conjuration 237 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 16 Use: Scroll || 3 Armour: Robe || 2 Dodge: Dodged || 5