Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 6284688789405166355 38 0gre the Conjurer (level 3, -3/25 HPs) Began as a Gnoll Conjurer on Sept 20, 2021. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:12 (757 turns). 0gre the Conjurer (Gnoll Conjurer) Turns: 757, Time: 00:04:12 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 43% Magic: 4/9 EV: 13 Int: 18 God: Gold: 61 SH: 0 Dex: 10 Spells: 11/12 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of resist corrosion MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) b - a +0 hunting sling Missiles h - a stone Armour i - a +0 robe (worn) Jewellery g - a ring of resist corrosion (left hand) Scrolls d - a scroll of fog {unknown} f - a scroll of noise {unknown} Potions c - a potion of might {unknown} e - a potion of degeneration {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 3d5 1% 2 Dazzling Flash Conj/Hex 36% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The gnoll shaman hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the gnoll shaman. The gnoll shaman is almost dead. The gnoll shaman hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the gnoll shaman but does no damage. The gnoll shaman is almost dead. The gnoll shaman prays to its god. The gnoll shaman is healed somewhat. You hit the gnoll shaman but do no damage. You bite the gnoll shaman, but do no damage. The gnoll shaman is heavily wounded. The gnoll shaman closely misses you. The gnoll shaman mumbles some strange prayers to its god. The gnoll shaman is healed somewhat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the gnoll shaman but does no damage. The gnoll shaman is moderately wounded. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. Things that are here: a +0 hand axe; a gnoll corpse The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... #...<..# ########.####.# ##### #........# #.# #...######.######.####.## #.............#.#........ #...######.##......###.## #####.#######.##.....####.# #..)........#.###.........# #.#.#.###.#@#........###### #.#.#.# #.#g######.### #.#.#.###.#g# #.# #.#.#...#.#.# #+# #g#.###.#)#.# #.#........(# #.#####...### #........)#### ######.......+ You could see a gnoll shaman and a gnoll (fast). Vanquished Creatures 2 gnolls (D:2) A ball python (D:1) A bat (D:1) 3 endoplasms 2 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 124 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 500 | D:1 | Found a faded altar of an unknown god. 649 | D:2 | Reached skill level 5 in Spellcasting 649 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/9 687 | D:2 | Reached skill level 1 in Invocations 755 | D:2 | HP: 1/25 [gnoll (7)] 757 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, shapermc_ecumenical_altar_hornbeckon, roderic_roman_lattice D:2: kennysheep_six_static_rooms, layout_loops_corners, minmay_hexomino_f4, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Hand axe || 1 Flail || 3 Bite || 1 Fire: Hunting sling || 3 Cast: Magic Dart || 32 Dodge: Dodged || 3