Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 13701962459040099092 1 0gre the Grave Robber (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Sept 26, 2021. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (88 turns). 0gre the Grave Robber (Gnoll Wanderer) Turns: 88, Time: 00:01:22 Health: 0/13 AC: 2 Str: 13 XL: 1 Next: 20% Magic: 2/4 EV: 11 Int: 10 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation d - a scroll of identify {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 5.3 Necromancy + Level 3.6 Translocations + Level 1.9 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 1.9 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 44% 1d6 3% 1 b - Animate Skeleton Necr 22% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 5% 2d6 10% 3 Foxfire Conj/Fire 4% 2x1d4 30% 1 Conjure Flame Conj/Fire 1% 6-21 65% 3 Animate Dead Necr 5% N/A 32% 4 Agony Necr 11% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin shouts! You hear a shout! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 80%) The endoplasm writhes in agony. You hit the endoplasm. You bite the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. Your magical contamination has completely faded away. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 80%) The endoplasm writhes in agony. You kill the endoplasm! You closely miss the hobgoblin. The hobgoblin closely misses you. A hobgoblin comes into view. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You completely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You die... ########### #.......... #.......... #.......... #.......... #.gg..gg... ∆ ##g####.... #@# . #.# ##.## ###...### ####...#...#### ###....#####[...### ##...#### ####...## #..### ### ###..# ##'## ##>## ##'## You could see 3 hobgoblins. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | 0gre set off with the following items: a +0 club, a +0 | robe, a scroll of teleportation; and the following spells | available to memorise: Animate Skeleton, Pain, Vampiric | Draining, Foxfire, Animate Dead, Conjure Flame, Agony 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 4 | D:1 | Learned a level 1 spell: Pain 88 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, minmay_split_cup_small Action || total -------------------------++------- Melee: Club || 7 Bite || 1 Cast: Pain || 2 Dodge: Dodged || 5