Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 13001907321381417088 410 0gre the Conjurer (level 6, -5/43 (44) HPs) Began as a Gnoll Conjurer on Oct 1, 2021. Slain by a sky beast (6 damage) ... on level 6 of the Dungeon. The game lasted 00:13:58 (2058 turns). 0gre the Conjurer (Gnoll Conjurer) Turns: 2058, Time: 00:13:59 HP: -5/43 (44) AC: 4 Str: 7 XL: 6 Next: 89% MP: 4/14 EV: 28 Int: 19 God: Gold: 32 SH: 0 Dex: 10 Spells: 12/15 levels left rFire . . . SeeInvis . a - +2 battleaxe rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . m - +2 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (no boots) Stlth +++....... k - amulet of the acrobat HPRegen 0.14/turn f - ring of willpower MPRegen 0.14/turn (no ring) @: acrobatic, lightly drained A: fangs 1, strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 102 gold pieces. You spent 70 gold pieces at shops. Inventory: Hand Weapons a - a +2 battleaxe (weapon) b - a +0 hunting sling Missiles g - 78 stones Armour c - a +0 robe m - a +2 robe of willpower (worn) Jewellery f - a ring of willpower (left hand) k - an amulet of the acrobat (around neck) Scrolls e - 2 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} j - 2 scrolls of magic mapping {unknown} Potions i - a potion of lignification {unknown} l - a potion of flight {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.1 Long Blades + Level 2.1 Axes + Level 2.1 Maces & Flails + Level 2.1 Polearms + Level 2.1 Staves + Level 2.1 Slings + Level 2.1 Bows + Level 2.1 Crossbows + Level 2.1 Throwing + Level 2.1 Armour + Level 5.1 Dodging + Level 4.7 Stealth + Level 2.1 Shields + Level 2.1 Unarmed Combat + Level 5.4 Spellcasting + Level 7.3 Conjurations + Level 1.7 Hexes + Level 1.7 Summonings + Level 1.7 Necromancy + Level 1.7 Translocations + Level 1.7 Transmutations + Level 1.7 Fire Magic + Level 1.7 Ice Magic + Level 1.7 Air Magic + Level 1.7 Earth Magic + Level 1.7 Poison Magic + Level 2.4 Invocations + Level 2.1 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 q - Searing Ray Conj 66% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 5% 3 Frozen Ramparts Ice 22% 1d4 17% 3 Fulminant Prism Conj/Hex 11% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 19% 4 Ice Form Ice/Tmut 11% N/A 50% 4 Summon Ice Beast Ice/Summ 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Reactivating autopickup. You feel a bit more experienced. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The orc hits you but does no damage. A necrophage comes into view. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard closely misses you. The wight closely misses you. The searing ray hits the wight. The wight is moderately damaged. The orc barely misses you. The orc wizard completely misses you. The wight barely misses you. Something closely misses you. The orc completely misses you. The orc wizard barely misses you. The wight closely misses you. Things that are here: a +0 dagger; a +0 robe; an orc corpse The orc misses you. The wight completely misses you. The wight completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged, 81% to hit) The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The orc hits you but does no damage. The wight barely misses you. Your life force feels restored. The searing ray misses the wight. The orc hits you but does no damage. The wight hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... #####...## #######...#....# ##.........#...# #...8.8.8.....# #.†)).........# ### #.#†..#.......## ## ...# #....##........##.#..... #.......8.....##........ ###.........)..#@# #...........z)o# .##.........)).# . ............# ##..........<{.... .................. .................. ................. .##............n You could see a wight and an orc. Vanquished Creatures A black bear (D:6) A necrophage (D:6) 2 wights (D:6) 2 orc wizards (D:6) 3 adders 5 orcs 9 bats 4 endoplasms 5 giant cockroaches 9 goblins 4 hobgoblins 3 quokkas 5 ball pythons 2 frilled lizards (D:2) 9 kobolds 8 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 609 | D:1 | Reached XP level 3. HP: 24/25 MP: 5/9 622 | D:1 | Learned a level 2 spell: Searing Ray 698 | D:1 | Reached skill level 5 in Spellcasting 872 | D:1 | Found a faded altar of an unknown god. 978 | D:1 | Reached skill level 1 in Invocations 1405 | D:2 | Reached skill level 1 in Fighting 1405 | D:2 | Reached skill level 1 in Short Blades 1405 | D:2 | Reached skill level 1 in Long Blades 1405 | D:2 | Reached skill level 1 in Axes 1405 | D:2 | Reached skill level 1 in Maces & Flails 1405 | D:2 | Reached skill level 1 in Polearms 1405 | D:2 | Reached skill level 1 in Staves 1405 | D:2 | Reached skill level 1 in Slings 1405 | D:2 | Reached skill level 1 in Bows 1405 | D:2 | Reached skill level 1 in Crossbows 1405 | D:2 | Reached skill level 1 in Throwing 1405 | D:2 | Reached skill level 1 in Armour 1405 | D:2 | Reached skill level 1 in Shields 1405 | D:2 | Reached skill level 1 in Unarmed Combat 1405 | D:2 | Reached skill level 1 in Evocations 1424 | D:2 | Found Keugem's Distillery. 1430 | D:2 | Bought a potion of heal wounds for 70 gold pieces 1483 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/11 1823 | D:3 | Reached skill level 1 in Hexes 1823 | D:3 | Reached skill level 1 in Summonings 1823 | D:3 | Reached skill level 1 in Necromancy 1823 | D:3 | Reached skill level 1 in Translocations 1823 | D:3 | Reached skill level 1 in Transmutations 1823 | D:3 | Reached skill level 1 in Fire Magic 1823 | D:3 | Reached skill level 1 in Ice Magic 1823 | D:3 | Reached skill level 1 in Air Magic 1823 | D:3 | Reached skill level 1 in Earth Magic 1823 | D:3 | Reached skill level 1 in Poison Magic 1891 | D:3 | You fall into a shaft and drop 3 floors! 1902 | D:6 | Reached XP level 5. HP: 37/37 MP: 3/12 1916 | D:6 | Noticed a black bear 1928 | D:6 | Noticed a necrophage 1929 | D:6 | Killed a black bear 1930 | D:6 | Reached XP level 6. HP: 11/44 MP: 1/14 1946 | D:6 | Killed a necrophage 1947 | D:6 | Reached skill level 5 in Dodging 2047 | D:6 | Noticed a sky beast 2052 | D:6 | Noticed a necrophage 2058 | D:6 | HP: 1/43 [something (4)] 2058 | D:6 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, hellmonk_ecumenical_altar_crossroads, serial_park_tiny_pond D:2: layout_rooms, serial_shops, shop D:3: layout_basic, pf_just_have_faith, palyth_stone_intersect, fountainhead, minmay_misc_feat_hallway D:6: layout_cave_pools, nemelex_diamond_rough_becter, serial_column_ruins, column_ruins_corridor_plus, column_ruins_columns_straight, column_ruins_columns_water, column_ruins_columns_corner, column_ruins_columns_corner, st_stairs_12, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.4 Fighting | 1 2 | 2.1 Short Blades | 1 2 | 2.1 Long Blades | 1 2 | 2.1 Axes | 1 2 | 2.1 Maces & Flails | 1 2 | 2.1 Polearms | 1 2 | 2.1 Staves | 1 2 | 2.1 Slings | 1 2 | 2.1 Bows | 1 2 | 2.1 Crossbows | 1 2 | 2.1 Throwing | 1 2 | 2.1 Armour | 1 2 | 2.1 Shields | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.1 Evocations | 1 2 | 2.1 Hexes | 1 | 1.7 Summonings | 1 | 1.7 Necromancy | 1 | 1.7 Translocations | 1 | 1.7 Transmutations | 1 | 1.7 Fire Magic | 1 | 1.7 Ice Magic | 1 | 1.7 Air Magic | 1 | 1.7 Earth Magic | 1 | 1.7 Poison Magic | 1 | 1.7 Dodging | 5 | 5.1 Stealth | | 4.7 Conjurations | | 7.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 17 | 2 || 19 Battleaxe | | 15 || 15 Bite | | 1 || 1 Fire: Hunting sling | 32 | 28 || 60 Cast: Magic Dart | 50 | 9 || 59 Searing Ray | 1 | 10 || 11 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armor: Robe | 5 | 12 || 17 Dodge: Dodged | 17 | 48 || 65