Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 9687513759444531464 30 0gre the Conjurer (level 3, -1/25 HPs) Began as a Gnoll Conjurer on Feb 14, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:26 (1224 turns). 0gre the Conjurer (Gnoll Conjurer) Turns: 1224, Time: 00:05:26 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 18% Magic: 4/9 EV: 13 Int: 25 God: Gold: 21 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn f - +6 ring of intelligence MPRegen 0.11/turn (no ring) @: lethally poisoned (-1 -> -9) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles d - 9 stones (quivered) Armour b - a +0 robe (worn) Jewellery f - a +6 ring of intelligence (left hand) Scrolls c - a scroll of fear e - a scroll of immolation {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 q - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 5% 3 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History What level of the Dungeon? (default 1, ? - help) You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder is nearby! The helpless adder fails to defend itself. You hit the adder. You punch the adder. Your bite misses the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is moderately wounded. You feel very sick. The adder bites you. The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 70% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The searing ray misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The searing ray hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. You die... .. .. #. .. #. .# #. #.# #. .. #. .# ###.#.## #...@..# #..†...# #......# #......# #......# #......# ######## There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:1) 6 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 97 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 442 | D:1 | Found Cituhuck's Magic Scroll Shop. 640 | D:1 | Learned a level 2 spell: Searing Ray 740 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 777 | D:1 | Reached skill level 5 in Spellcasting 1058 | D:1 | Bought a scroll of identify for 28 gold pieces 1174 | D:1 | Found a faded altar of an unknown god. 1223 | D:2 | HP: 1/25 [poisoned by an adder] 1224 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, serial_shops, nicolae_shop_trees, hellmonk_ecumenical_altar_inner_sanctum, minmay_misc_feat_four_crosses D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Mace || 12 Punch || 1 Throw: Javelin || 2 Cast: Magic Dart || 27 Searing Ray || 2 Use: Scroll || 1 Stab: Sleeping || 3 Armor: Robe || 3 Dodge: Dodged || 6