Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 6868297543767497396 40 0gre the Conjurer (level 3, 0/27 HPs) Began as a Gnoll Conjurer on Mar 17, 2022. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:08:15 (1520 turns). 0gre the Conjurer (Gnoll Conjurer) Turns: 1520, Time: 00:08:16 Health: 0/27 AC: 2 Str: 18 XL: 3 Next: 50% Magic: 4/9 EV: 13 Int: 19 God: Gold: 83 SH: 0 Dex: 10 Spells: 9/12 levels left rFire + . . SeeInvis . b - +0 hunting sling rCold . . . Faith . i - orb {*channel} rNeg . . . Spirit . h - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn d - +6 ring of strength MPRegen 0.11/turn n - +6 ring of strength @: lethally poisoned (0 -> -8), hasted, very quick A: fangs 1, strong nose, distributed training, fire resistance 1, robust 1, teleportitis 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 falchion b - a +0 hunting sling (weapon) Missiles c - 13 bolts g - 38 arrows m - 20 stones (quivered ammo) Armour h - a +0 robe (worn) i - an orb of energy (worn) Jewellery d - a +6 ring of strength (left hand) n - a +6 ring of strength (right hand) Scrolls e - a scroll of silence {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of torment {unknown} o - a scroll of summoning {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 q - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Freeze Ice 24% 1d5 10% 1 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Hailstorm Conj/Ice 19% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Frozen Ramparts Ice 12% 1d3 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Your flesh is heat resistant. (rF+) You are robust. (+10% HP) You are occasionally teleported next to monsters. Message History Unknown command. Infinite lua loop detected, aborting. Unknown command. Infinite lua loop detected, aborting. Unknown command. Infinite lua loop detected, aborting. The adder barely misses you. The adder bites you. You see here a bat corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The searing ray misses the adder. You feel sick. The adder bites you. The adder misses you. The searing ray hits the adder. The adder is lightly wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel resistant to heat. You feel robust. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. You die... #..######.#..........# ##....................# #....#####.##.#######.# #....## #.##.# ...# #...).# #.##.# ...# ### #####'####.##.# ..# #.....##.#### ..# #.....##.# ..# #.....##@# ..# #.....##S#### ### #.....#.....# #.....#.....###. #####.#.._...... #............ ##........... #.#.##...... #.#.# ####+# You could see an adder. Vanquished Creatures A dart slug (D:2) 2 ball pythons 8 bats 4 endoplasms (D:1) A giant cockroach (D:2) 5 goblins A hobgoblin (D:2) 5 kobolds 3 quokkas (D:1) 5 frilled lizards 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 228 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 231 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 970 | D:2 | Found a faded altar of an unknown god. 1012 | D:2 | Reached skill level 5 in Spellcasting 1430 | D:2 | Reached skill level 1 in Invocations 1496 | D:2 | Found a basalt altar of Yredelemnul. 1519 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1519 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 1519 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1520 | D:2 | HP: 1/27 [poisoned by an adder] 1520 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Falchion || 18 Fire: Hunting sling || 7 Cast: Magic Dart || 35 Searing Ray || 2 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 16