Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 5738592881521652582 4 0gre the Magician (level 1, 14/15 HPs) Began as a Djinni Fire Elementalist on Apr 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:48 (124 turns). 0gre the Magician (Djinni Fire Elementalist) Turns: 124, Time: 00:01:48 Health: 14/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 5 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Missiles b - 16 sling bullets Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d5 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Really fly into a travel-excluded area? You see here 16 sling bullets. b - 16 sling bullets You reach down and open the door. There is an open door here. Really fly into a travel-excluded area? You reach down and open the door. An endoplasm comes into view. There is an open door here. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm quivers. Really fly into a travel-excluded area? The foxfire hits the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. You hit the endoplasm. You kill the endoplasm! There is an open door here. Your magical contamination has completely faded away. As you open the door, it creaks loudly! A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin closely misses you. Really fly into a travel-excluded area? The foxfire hits the goblin. You kill the goblin! There is an open door here. Things that are here: a +0 club; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# #.......# ##.##....# .......†.# ##..###.######### ##+#...........# # #.#...........# ....##'#.#..#..#...# #...v@..≈........# ######.8.°......<# #....'..≈........# #.##+#.#..#..#...# #...........# #...........# ###.######### ... ...## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (others) 7 foxfires (D:1) 7 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_corners, hellmonk_ecumenical_altar_run_dry, grunt_decor_clamped, minmay_pentomino_t2 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 5 Armor: Robe || 1 Dodge: Dodged || 2