Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 14474827578875298006 84 0gre the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Apr 2, 2022. Slain by an ogre ... wielding a +0 giant spiked club (14 damage) ... on level 4 of the Dungeon. The game lasted 00:09:06 (3208 turns). 0gre the Conjurer (Octopode Conjurer) Turns: 3208, Time: 00:09:07 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 45% Magic: 0/8 EV: 13 Int: 22 God: Gold: 107 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a +0 hunting sling (weapon) Missiles c - 40 arrows e - 124 stones (quivered ammo) Scrolls d - 3 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} i - 2 scrolls of fog {unknown} j - a scroll of noise {unknown} l - a scroll of brand weapon {unknown} m - a scroll of amnesia {unknown} p - a scroll of fear {unknown} q - a scroll of acquirement {unknown} s - a scroll of teleportation {unknown} t - a scroll of enchant armour {unknown} Potions f - 2 potions of flight {unknown} g - 2 potions of degeneration {unknown} k - 2 potions of lignification {unknown} n - a potion of resistance {unknown} o - a potion of might {unknown} r - a potion of invisibility {unknown} Skills: + Level 0.2 Fighting + Level 0.4 Axes + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.8 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 q - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 hand axe. The orc completely misses you. Found 22 stones and 10 gold pieces. The goblin hits you with a +0 dagger. You feel less confused. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (79% to hit) The searing ray hits the goblin! You kill the goblin! The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 90% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ####:......#### . ($.......?...### .###........oo...# .............#.#.# ..#.....<...##.#.# .....#......##.#)# ...(.##(..#.##O#.# .>..(..o$...##.#O# (....#########.#@# (.(..# #.#.# ((#..#.. .#... (......# .#.## .....### ###.# .##.## #.# .##.## #.# ...... #.# ...... You could see an ogre. Vanquished Creatures 2 adders (D:2) 3 worms 4 orcs 3 bats 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 8 hobgoblins 6 ball pythons 4 frilled lizards 8 kobolds 2 rats (D:1) A spectral hobgoblin (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 279 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1176 | D:2 | Reached XP level 3. HP: 3/21 MP: 0/6 1576 | D:2 | Found a faded altar of an unknown god. 1769 | D:2 | Reached XP level 4. HP: 25/27 MP: 4/7 1772 | D:2 | Learned a level 2 spell: Searing Ray 1878 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2033 | D:3 | Reached skill level 5 in Conjurations 2479 | D:3 | Found an ornate altar of the Wu Jian Council. 3194 | D:4 | Noticed an ogre 3208 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic D:2: layout_rooms, basic_altar, dreamdust_ecumenical_altar_drowned_temple D:3: layout_basic, mainiacjoe_overflow_24_doors, item_on_display_a D:4: layout_loops_ring, tso_metal_star Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.0 Fighting | | 0.2 Axes | | 0.4 Dodging | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tentacles | 8 | || 8 Constrict | 7 | || 7 Hand axe | 20 | 2 || 22 Spear | 7 | || 7 Dagger | 3 | || 3 Hunting sling | | 1 || 1 Fire: Hunting sling | | 16 || 16 Cast: Magic Dart | 42 | 14 || 56 Searing Ray | | 5 || 5 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 30 | 1 || 31