Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 10829320463099430260 14302 0gre the Thrower (level 12, -4/97 HPs) Began as a Gnoll Ice Elementalist on Sept 2, 2022. Was a Priest of Ashenzari. Slain by a spriggan rider ... wielding a +1 spear of flaming (12 damage) ... on level 1 of the Lair of Beasts on Sept 3, 2022. The game lasted 01:29:55 (12470 turns). 0gre the Thrower (Gnoll Ice Elementalist) Turns: 12470, Time: 01:29:55 Health: -4/97 AC: 11 Str: 14 XL: 12 Next: 15% Magic: 22/27 EV: 20 Int: 19 God: Ashenzari [***...] Gold: 336 SH: 5 Dex: 19 Spells: 14/33 levels left rFire x . . SeeInvis + a - +5 broad axe "Cunixt" {pain, rF- Will+ rCorr} rCold . . . Faith . (no shield) rNeg . . . Spirit . r - +0 steam dragon scales of Ashenzari's Stars {Melee, Cun} (curse) rPois . Reflect + (no helmet) rElec . Harm . y - +0 cloak rCorr + Rampage . o - +2 pair of gloves "I Foresaw This" {Cun, Bglg} (curse) Will +.... Clarity + (no boots) Stlth +++++..... D - amulet of Ashenzari's Omission {Reflect SH+5, Self, Cun} (curse) HPRegen 0.26/turn g - ring of Ashenzari's Pleiades {Str+6, Fort, Evo} (curse) MPRegen 0.20/turn f - ring of the Chained Portent {Dex+6, Self, Elem} (curse) @: mighty, studying Throwing A: fangs 1, strong nose, distributed training a: Renounce Religion, Curse Item, Shatter the Chains You were on level 1 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 528 gold pieces. You spent 192 gold pieces at shops. Inventory: Hand Weapons a - the +5 broad axe "Cunixt" (weapon) {pain, rF- Will+ rCorr} (You found it on level 6 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. b - a +2 triple crossbow of venom c - the +8 trident of the Octopus King {venom, rElec rPois} (You found it on level 1 of the Lair of Beasts) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. d - a +3 battleaxe Missiles s - 19 poisoned darts (quivered) w - 5 curare-tipped darts z - 2 throwing nets P - 2 boomerangs Q - an atropa-tipped dart R - a javelin Armour o - the cursed +2 pair of gloves "I Foresaw This" (worn) {Cun, Bglg} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Beguiling: Conjurations, Hexes and Translocations. r - the cursed +0 steam dragon scales of Ashenzari's Stars (worn) {Melee, Cun} (You found it on level 7 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Cunning: Dodging and Stealth. y - a +0 cloak (worn) F - a +1 leather armour of cold resistance Magical Staves e - a staff of poison Jewellery f - the cursed ring of the Chained Portent (right hand) {Dex+6, Self, Elem} (You found it on level 4 of the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. g - the cursed ring of Ashenzari's Pleiades (left hand) {Str+6, Fort, Evo} (You found it on level 1 of the Dungeon) [ring of strength] Str: It affects your strength (+6). It has a curse which improves the following skills: Fortitude: Armour and Shields. Evocations: Evocations. j - an amulet of the acrobat B - a ring of willpower D - the cursed amulet of Ashenzari's Omission (around neck) {Reflect SH+5, Self, Cun} (You found it on level 6 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Cunning: Dodging and Stealth. G - a ring of positive energy N - a +4 ring of evasion O - a ring of ice T - a ring of ice V - a ring of resist corrosion X - a ring of wizardry Wands l - a wand of paralysis (19) n - a wand of roots (5) A - a wand of acid (6) E - a wand of digging (7) J - a wand of mindburst (16) S - a wand of polymorph (9) Scrolls h - a scroll of poison m - 2 scrolls of silence q - 3 scrolls of teleportation v - a scroll of amnesia L - a scroll of summoning U - a scroll of fear Potions i - 6 potions of attraction t - 2 potions of heal wounds u - 3 potions of flight x - a potion of magic C - 2 potions of resistance H - 4 potions of brilliance I - 2 potions of curing K - 2 potions of ambrosia M - 3 potions of mutation Skills: + Level 7.2(9.8) Fighting + Level 7.2(8.9) Short Blades + Level 7.2(8.9) Long Blades + Level 7.2(8.9) Axes + Level 7.2(8.9) Maces & Flails + Level 7.2(8.9) Polearms + Level 7.2(8.9) Staves + Level 7.2 Ranged Weapons + Level 9.6 Throwing + Level 7.2(8.9) Armour + Level 8.7(11.9) Dodging + Level 8.5(11.7) Stealth + Level 7.2(8.9) Shields + Level 7.2(8.9) Unarmed Combat + Level 8.9(11.4) Spellcasting + Level 6.0(7.6) Conjurations + Level 6.0(7.6) Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0(7.6) Translocations + Level 6.0 Transmutations + Level 6.0(7.6) Fire Magic + Level 9.4(11.0) Ice Magic + Level 6.0(7.6) Air Magic + Level 6.0(7.6) Earth Magic + Level 6.0 Poison Magic + Level 8.0 Invocations + Level 7.2(8.9) Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ignite Poison Fire/Tmut/Pois 35% N/A 1% 3 d - Mephitic Cloud Conj/Pois/Air 37% N/A 1% 3 e - Summon Ice Beast Ice/Summ 43% N/A 1% 4 f - Freezing Cloud Conj/Ice/Air 22% 6-21 4% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 80% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Necrotise Necr 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Blink Tloc 80% N/A 1% 2 Call Imp Summ 33% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 92% N/A 1% 2 Passwall Tmut/Erth 30% N/A 1% 2 Ozocubu's Armour Ice 52% N/A 1% 3 Hailstorm Conj/Ice 46% 3d11 1% 4 Ice Form Ice/Tmut 43% N/A 1% 4 Summon Forest Summ/Tloc 18% N/A 11% 5 Alistair's Intoxication Tmut/Pois 22% N/A 14% 5 Eringya's Noxious Bog Tmut/Pois 16% N/A 63% 6 Malign Gateway Summ/Tloc 18% N/A 97% 7 Summon Hydra Summ 16% N/A 99% 7 Summon Horrible Things Summ 16% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair (1/5) D:9 Orc (0/2) D:9 Ossuary (visited) Altars: Ashenzari Dithmenos Fedhas Kikubaaqudgha Makhleb Okawaru Qazlal Trog Vehumet Xom The Shining One Shops: D:5 [ D:8 ( D:9 = Annotations: D:9 exclusion: orange crystal statue Lair:1 1 transporter, Adrian566's ghost, journeyman OpFi Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You closely miss the spriggan. The spriggan is severely wounded. You barely miss the spriggan. The wall freezes the spriggan rider! The spriggan rider barely misses you. The wall freezes the moth of wrath! The moth of wrath goads the spriggan rider on! The spriggan rider goes berserk! The wall freezes the spriggan. The spriggan hits you but does no damage. The wall freezes the spriggan! The spriggan barely misses you. You slice the spriggan!! You kill the spriggan! You slash the spriggan! You kill the spriggan! The wall freezes the spriggan rider. The spriggan rider hits you from afar with a +1 spear of flaming!! * * * LOW HITPOINT WARNING * * * The spriggan rider burns you. * * * LOW HITPOINT WARNING * * * The wall freezes the moth of wrath. The wall freezes the spriggan rider! You block the spriggan rider's attack. Your Invocations skill increases to level 8! Blink to where? Press: ? - help, Dir - move target Your frozen ramparts will break if you move. Continue? The frozen ramparts melt away as you move. As you read the scroll of blinking, it crumbles to dust. You hear a shout! The spriggan rider barely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan rider Aim: a spriggan rider, wielding a +1 spear of flaming, wearing a +1 robe and wearing a +0 buckler (moderately wounded, berserk, chance to affect: 48%) The ball explodes into a vile cloud! The stinking cloud engulfs the spriggan rider but does no damage. The spriggan rider is moderately wounded. The spriggan rider is engulfed in noxious fumes. The spriggan rider hits you from afar with a +1 spear of flaming!! * * * LOW HITPOINT WARNING * * * The spriggan rider burns you! 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