Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 24 0gre the Chiller (level 3, -1/25 HPs) Began as a Gnoll Ice Elementalist on May 1, 2023. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:40 (964 turns). 0gre the Chiller (Gnoll Ice Elementalist) Turns: 964, Time: 00:05:40 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 2% Magic: 9/9 EV: 13 Int: 16 God: Gold: 60 SH: 0 Dex: 12 Spells: 8/12 levels left rFire . . . SeeInvis . b - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - the +6 double sword of Siudid {vorpal, rC- Will+ Int+3 Dex+7} (You acquired it on level 1 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. Will: It increases your willpower. b - a +0 sling (weapon) c - a +0 spear Armour e - a +0 robe (worn) Scrolls d - a scroll of identify {IDENTIFY, unknown} i - 2 scrolls of blinking {unknown} Potions f - a potion of magic g - a potion of flight {unknown} h - a potion of heal wounds {unknown} j - a potion of might {unknown} k - a potion of attraction {unknown} l - a potion of mutation {unknown} m - 3 potions of curing {CURING, unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 7.1 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 52% 1d8 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 26% N/A 2% 3 Hailstorm Conj/Ice 16% 3d6 32% 4 Passage of Golubria Tloc 5% N/A 77% 4 Silence Hex/Air 2% N/A 98% 5 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! The hobgoblin barely misses you. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! The hobgoblin hits you. You die... .# ###.# #...# #<# #.# #.######. #........ #..###### #@.# #g?# #..# #... #.### #.# #.. ### You could see a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) 4 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins 2 hobgoblins (D:1) 3 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 46 | D:1 | Identified a scroll of acquirement 46 | D:1 | Acquired the +6 double sword of Siudid {vorpal, rC- Will+ | Int+3 Dex+7} 119 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 915 | D:2 | Reached skill level 5 in Spellcasting 915 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 919 | D:2 | Learned a level 3 spell: Frozen Ramparts 964 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 7.1 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Double sword || 8 Fire: Sling || 25 Cast: Freeze || 3 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 24