Seeded DCSS version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 11 0gre the Chiller (level 2, 0/20 HPs) Began as a Gnoll Ice Elementalist on June 12, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (285 turns). 0gre the Chiller (Gnoll Ice Elementalist) Turns: 285, Time: 00:01:21 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 1/7 EV: 13 Int: 14 God: Gold: 17 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - a throwing net Armour e - a +0 robe (worn) Scrolls d - 2 scrolls of amnesia {unknown} f - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Summon Ice Beast Ice/Summ 13% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You miss the jackal. Your bite misses the jackal. The jackal bites you. x2 You hit the jackal but do no damage. Your punch misses the jackal. The jackal bites you. x2 You hit the jackal but do no damage. Your bite misses the jackal. The jackal barely misses you. The jackal bites you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) You freeze the jackal! You kill the jackal! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. You die... ### ### ####### ∆ ....# #.. ....... [.#.# #.# ##### #.#.# #.# #.... #.#.####.#####.#.. #.#............#.# ###@#.####.#######.# #..h....##.# #.# #.#.....##.# #.# #.#........# #.# ##.#.....#..#######.# #.#####...........†........ #......###...###.########.. .##..#.#.## #.# # #.#†##.# #.# You could see a jackal. Vanquished Creatures 3 bats (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 262 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/7 283 | D:1 | HP: 1/20 [jackal (3)] 285 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring Action || total ---------------------------++------- Melee: Hand axe || 7 Cast: Freeze || 13 Armour: Robe || 5 Dodge: Dodged || 27