Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 10382950493809652274 4013 0gre the Frost Mage (level 10, -3/74 HPs) Began as a Gnoll Ice Elementalist on June 26, 2023. Was a Believer of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (17 damage) ... on level 9 of the Dungeon. The game lasted 00:44:17 (6937 turns). 0gre the Frost Mage (Gnoll Ice Elementalist) Turns: 6937, Time: 00:44:18 Health: -3/74 AC: 11 Str: 9 XL: 10 Next: 23% Magic: 12/21 EV: 20 Int: 18 God: Vehumet [**....] Gold: 400 SH: 0 Dex: 18 Spells: 13/23 levels left rFire . . . a - +3 glaive (vamp) rCold . . . (shield currently unavailable) rNeg . . . h - +1 leather armour of Guntaq {rPois Will+} rPois + (no helmet) rElec . k - +1 cloak rCorr . i - +1 pair of gloves SInv . j - +1 pair of boots Will +.... s - amulet of regeneration Stlth +++ B - +6 ring of dexterity HPRegen 1.12/turn D - +5 ring of evasion MPRegen 0.17/turn %: no passive effects @: freezing walls, very slightly contaminated A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 400 gold pieces. Inventory: Hand Weapons a - a +3 vampiric glaive (weapon) b - a +0 shortbow c - a +1 spear of flaming d - a +2 flail of protection m - a +0 battleaxe Missiles e - 14 poisoned darts f - 3 boomerangs g - 2 atropa-tipped darts (quivered) Armour h - the +1 leather armour of Guntaq (worn) {rPois Will+} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Will: It increases your willpower. i - a +1 pair of gloves (worn) j - a +1 pair of boots (worn) k - a +1 cloak (worn) Jewellery s - an amulet of regeneration (around neck) B - a +6 ring of dexterity (left hand) C - a +6 ring of dexterity D - a +5 ring of evasion (right hand) Wands M - a wand of roots (7) Scrolls n - 2 scrolls of poison q - 4 scrolls of fear v - a scroll of blinking I - 4 scrolls of teleportation Potions l - a potion of might o - a potion of flight p - 6 potions of curing r - a potion of invisibility t - 2 potions of attraction u - a potion of cancellation z - 3 potions of mutation E - 2 potions of magic F - a potion of heal wounds H - 3 potions of lignification L - a potion of brilliance Skills: + Level 5.2 Fighting + Level 5.2 Short Blades + Level 5.2 Long Blades + Level 5.2 Axes + Level 5.2 Maces & Flails + Level 5.2 Polearms + Level 5.2 Staves + Level 5.2 Ranged Weapons + Level 5.2 Throwing + Level 5.2 Armour + Level 7.1 Dodging + Level 6.8 Stealth + Level 5.2 Shields + Level 5.2 Unarmed Combat + Level 7.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Transmutations + Level 4.3 Fire Magic + Level 8.4 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Poison Magic + Level 5.8 Invocations + Level 5.2 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Ice Beast Ice/Summ 29% N/A 10% 4 b - Frozen Ramparts Ice 74% 1d12 1% 3 c - Mephitic Cloud Conj/Pois/Air 22% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 44% 3d9 3% 2 Freeze Ice 100% 1d10 1% 1 Ensorcelled Hibernation Hex/Ice 58% N/A 1% 2 Ozocubu's Armour Ice 37% N/A 1% 3 Magic Dart Conj 88% 1d7 2% 1 Call Imp Summ 44% N/A 3% 2 Passwall Tmut/Erth 18% N/A 3% 2 Inner Flame Hex/Fire 22% N/A 7% 3 Swiftness Air 22% N/A 7% 3 Anguish Hex/Necr 11% N/A 22% 4 Animate Dead Necr 22% N/A 22% 4 Cause Fear Hex 11% N/A 22% 4 Borgnjor's Vile Clutch Necr/Erth 11% N/A 54% 5 Yara's Violent Unravell Hex/Tmut 11% 3d6 54% 5 Death Channel Necr 11% N/A 98% 6 Enfeeble Hex 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The killer bee closely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the killer bee but does no damage. The killer bee misses you. The wall freezes the killer bee. The killer bee closely misses you. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. You kill the killer bee! Vehumet accepts your kill. You miss the killer bee. You bite the killer bee, but do no damage. The killer bee is almost dead. The wall freezes the killer bee. The killer bee barely misses you. The wall freezes the killer bee. You kill the killer bee! Vehumet accepts your kill. The wall freezes the two-headed ogre! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the two-headed ogre. You bite the two-headed ogre, but do no damage. The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre completely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. You are very lightly contaminated with residual magic. Something forms from out of thin air. A nameless horror comes into view. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... #.<#.....# .. ##........# .. ##. ##.........# .# .... #.........###.#