Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 17660817655581540038 23 0gre the Chiller (level 3, 25/25 HPs) Began as a Gnoll Ice Elementalist on Aug 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:48 (836 turns). 0gre the Chiller (Gnoll Ice Elementalist) Turns: 836, Time: 00:01:49 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 9/9 EV: 13 Int: 16 God: Gold: 30 SH: 0 Dex: 12 Spells: 8/12 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour d - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} g - a potion of curing {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 7.1 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 52% 1d8 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 26% N/A 2% 3 Slow Hex 20% N/A 13% 1 Summon Ice Beast Ice/Summ 16% N/A 32% 4 Confusing Touch Hex 5% N/A 36% 3 Vampiric Draining Necr 5% 2d6 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. A goblin comes into view. It is wielding a +0 club. The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! Things that are here: a +0 club; a goblin corpse A rat comes into view. You hit the rat. You kill the rat! There is a stone staircase leading down here. A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! A kobold comes into view. It is wielding a +0 dagger. The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This spell is dangerous to cast! Memorise Frozen Ramparts, consuming 3 spell levels and leaving 8? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Things that are here: a +0 club; a goblin corpse g - a viscous coppery potion There is an open door here. You open the door. There is an open door here. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .## #.#.# ##.## ..# #.#)### ####.# ## #.# #####.#...###...>## #. #.# #≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈# #. #.# ##≈####≈≈≈.≈≈≈####≈#####. ..# #.≈#8.####+####.>#≈#..... .## #.≈#..+.......+..#≈#.#### .# #.≈##+####+####+##≈#.# .# #.≈≈#.#.@.....#.#≈≈..# ## #.≈≈#.#...8...#.#≈≈#.# # #.≈≈#.+.#####.+.#≈≈..#### # ##.≈≈#.#...8...#.#≈≈...... ## #..≈≈#.#.......#.#≈≈...#.# .#######..≈##+####'####'##≈##.#.# ..........≈#..+.......'..#≈##.[.# .########.≈#8.####'####.<#≈##.### ## #.≈####≈≈≈.≈≈≈####≈...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 153 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 730 | D:1 | Reached skill level 5 in Spellcasting 730 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 734 | D:1 | Learned a level 3 spell: Frozen Ramparts 836 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 7.1 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total ---------------------------++------- Melee: Rapier || 37 Cast: Freeze || 7 Stab: Sleeping || 7 Armour: Robe || 2 Dodge: Dodged || 18