Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 14969333762215731942 434 0gre the Chiller (level 7, -12/50 HPs) Began as a Gnoll Ice Elementalist on Sept 11, 2023. Mangled by a two-headed ogre ... wielding a +0 giant club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:19:31 (4146 turns). 0gre the Chiller (Gnoll Ice Elementalist) Turns: 4146, Time: 00:19:32 Health: -12/50 AC: 2 Str: 7 XL: 7 Next: 0% Magic: 12/15 EV: 13 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 13/17 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . y - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of regeneration Stlth +++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.14/turn %: no passive effects @: freezing walls A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 168 gold pieces. You spent 144 gold pieces at shops. Inventory: Hand Weapons a - a +0 flail (weapon) b - a +0 sling c - a +0 spear Missiles p - 2 javelins (quivered) x - a boomerang Armour y - a +0 robe (worn) Jewellery j - an amulet of regeneration (around neck) w - a ring of flight Scrolls d - a scroll of poison {unknown} g - 4 scrolls of fog {unknown} i - a scroll of enchant armour {unknown} l - 5 scrolls of teleportation {unknown} m - a scroll of immolation {unknown} n - a scroll of noise {unknown} s - a scroll of vulnerability {unknown} t - a scroll of enchant weapon {unknown} v - a scroll of fear {unknown} z - a scroll of amnesia {unknown} Potions e - a potion of invisibility f - 2 potions of curing h - a potion of flight k - a potion of attraction {unknown} o - a potion of lignification {unknown} q - a potion of mutation r - a potion of haste {unknown} u - a potion of magic Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 4.8 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Transmutations + Level 1.8 Fire Magic + Level 7.3 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Poison Magic + Level 2.5 Invocations + Level 2.3 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 58% 1d9 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 29% N/A 1% 3 Call Canine Familiar Summ 11% N/A 19% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Portal Projectile Hex/Tloc 22% N/A 19% 3 Summon Ice Beast Ice/Summ 20% N/A 21% 4 Leda's Liquefaction Hex/Erth 5% N/A 52% 4 Alistair's Intoxication Tmut/Pois 7% N/A 86% 5 Borgnjor's Vile Clutch Necr/Erth 5% N/A 86% 5 Yara's Violent Unravell Hex/Tmut 5% 3d4 86% 5 Eringya's Noxious Bog Tmut/Pois 5% N/A 100% 6 Enfeeble Hex 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:1 * Annotations: D:4 come back with dig or passwall Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History z - a scroll labelled ZOSACO MUOWNYSOMI You hear the slow hiss of a very distant avalanche of sand. You open the door. There is an open door here. You open the door. Found a whip and a short sword. There is an open door here. You see here a +0 short sword. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! You hear a shout! x2 Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. An orc wizard comes into view. It is wielding a +0 dagger. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (72% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. The wall freezes the two-headed ogre. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. The wall freezes the two-headed ogre! a - a +0 flail (weapon) The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club! You hit the two-headed ogre. You bite the two-headed ogre. The two-headed ogre is moderately wounded. The wall freezes the orc wizard. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##'## ##...## #.# #### #.# ##.## ##...## #.....# ##...#####.# ##).).....# #O@####### .....o..# .#####.## #.# #. #. #. #. You could see a two-headed ogre and an orc wizard. Vanquished Creatures An ogre (D:5) A scorpion (D:4) A jelly (D:4) A hound (D:4) An orc priest (D:3) An iguana (D:4) 3 gnolls (D:4) 2 adders 2 worms A dart slug (D:1) 14 orcs 8 endoplasms 6 giant cockroaches 5 goblins 9 hobgoblins 11 jackals 2 quokkas (D:1) 10 ball pythons 3 bats (D:3) 7 frilled lizards 10 kobolds 6 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 74 | D:1 | Found Qips's Assorted Antiques. 156 | D:1 | Reached XP level 2. HP: 13/19 MP: 4/7 295 | D:1 | Found a faded altar of an unknown god. 504 | D:1 | Reached skill level 5 in Spellcasting 504 | D:1 | Reached XP level 3. HP: 23/25 MP: 7/9 508 | D:1 | Learned a level 3 spell: Frozen Ramparts 725 | D:1 | Reached skill level 1 in Invocations 1206 | D:1 | Bought a scroll labelled GETWAI AFERY for 21 gold pieces 1299 | D:2 | Reached skill level 1 in Fighting 1299 | D:2 | Reached skill level 1 in Short Blades 1299 | D:2 | Reached skill level 1 in Long Blades 1299 | D:2 | Reached skill level 1 in Axes 1299 | D:2 | Reached skill level 1 in Maces & Flails 1299 | D:2 | Reached skill level 1 in Polearms 1299 | D:2 | Reached skill level 1 in Staves 1299 | D:2 | Reached skill level 1 in Ranged Weapons 1299 | D:2 | Reached skill level 1 in Throwing 1299 | D:2 | Reached skill level 1 in Armour 1299 | D:2 | Reached skill level 1 in Shields 1299 | D:2 | Reached skill level 1 in Unarmed Combat 1299 | D:2 | Reached skill level 1 in Evocations 1417 | D:2 | Reached XP level 4. HP: 27/32 MP: 7/11 2008 | D:1 | Bought a bubbling cyan potion for 18 gold pieces 2071 | D:3 | Reached skill level 1 in Conjurations 2071 | D:3 | Reached skill level 1 in Hexes 2071 | D:3 | Reached skill level 1 in Summonings 2071 | D:3 | Reached skill level 1 in Necromancy 2071 | D:3 | Reached skill level 1 in Translocations 2071 | D:3 | Reached skill level 1 in Transmutations 2071 | D:3 | Reached skill level 1 in Fire Magic 2071 | D:3 | Reached skill level 1 in Air Magic 2071 | D:3 | Reached skill level 1 in Earth Magic 2071 | D:3 | Reached skill level 1 in Poison Magic 2534 | D:3 | Reached XP level 5. HP: 36/37 MP: 9/12 2815 | D:4 | Reached XP level 6. HP: 38/44 MP: 7/13 3039 | D:1 | Bought a tubular ivory ring for 105 gold pieces 3205 | D:4 | Reached skill level 5 in Dodging 3716 | D:4 | Found a glowing silver altar of Zin. 4052 | D:5 | Entered Level 5 of the Dungeon 4059 | D:5 | Reached XP level 7. HP: 50/50 MP: 12/15 4141 | D:5 | Noticed a two-headed ogre 4146 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_basic D:3: layout_loops_cross, minmay_ruptured D:4: layout_gridville, zin_scriptorium, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, hangedman_decor_peaks_small D:5: layout_loops_corners, lemuel_coloured_pillars_altar, okawaru_gym_becter, nicolae_ossuary_entry_false_entrances, minmay_misc_feat_tiny Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.5 Invocations | 1 2 | 2.5 Fighting | 1 2 | 2.3 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Ranged Weapons | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Evocations | 1 2 | 2.3 Conjurations | 1 | 1.8 Hexes | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Transmutations | 1 | 1.8 Fire Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Poison Magic | 1 | 1.8 Dodging | 5 | 5.1 Stealth | | 4.8 Ice Magic | | 7.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 65 | | || 65 Unarmed | 1 | | || 1 Bite | 12 | 16 | 1 || 29 Punch | 1 | 2 | || 3 Hand axe | 35 | 88 | || 123 Flail | | 36 | 1 || 37 Fire: Sling | | 41 | 2 || 43 Throw: Javelin | | 4 | || 4 Cast: Freeze | 23 | 4 | || 27 Frozen Ramparts | 1 | 19 | 1 || 21 Use: Scroll | 3 | 2 | || 5 Stab: Sleeping | 11 | 4 | || 15 Armour: Robe | 14 | 31 | || 45 Dodge: Dodged | 64 | 81 | || 145