Seeded DCSS version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 388 0gre the Chiller (level 6, -8/44 HPs) Began as a Gnoll Ice Elementalist on Sept 15, 2023. Mangled by a sleepcap (16 damage) ... on level 4 of the Dungeon. The game lasted 00:13:19 (2497 turns). 0gre the Chiller (Gnoll Ice Elementalist) Turns: 2497, Time: 00:13:19 Health: -8/44 AC: 3 Str: 7 XL: 6 Next: 79% Magic: 13/14 EV: 2 Int: 17 God: Gold: 145 SH: 0 Dex: 12 Spells: 11/15 levels left rFire . . . a - +4 rapier (speed) rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . r - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++++ m - ring "Izoroh" {Slay+3 SInv Stlth+} HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: sleeping A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +4 rapier of speed (weapon) b - a +0 sling d - a +1 morningstar of holy wrath Missiles c - a throwing net k - 11 poisoned darts (quivered) Armour f - a +0 robe (worn) r - a +0 pair of gloves (worn) Jewellery m - the ring "Izoroh" (left hand) {Slay+3 SInv Stlth+} (You acquired it on level 1 of the Dungeon) [ring of see invisible] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Stlth: It makes you more stealthy. Scrolls j - a scroll of enchant armour {unknown} l - a scroll of teleportation {unknown} p - 3 scrolls of amnesia {unknown} s - a scroll of poison {unknown} Potions h - 2 potions of mutation n - a potion of invisibility q - 2 potions of curing {unknown} t - a potion of magic Skills: + Level 2.2 Fighting + Level 2.2 Short Blades + Level 2.2 Long Blades + Level 2.2 Axes + Level 2.2 Maces & Flails + Level 2.2 Polearms + Level 2.2 Staves + Level 2.2 Ranged Weapons + Level 2.2 Throwing + Level 2.2 Armour + Level 5.1 Dodging + Level 4.7 Stealth + Level 2.2 Shields + Level 2.2 Unarmed Combat + Level 5.4 Spellcasting + Level 1.7 Conjurations + Level 1.7 Hexes + Level 1.7 Summonings + Level 1.7 Necromancy + Level 1.7 Translocations + Level 1.7 Transmutations + Level 1.7 Fire Magic + Level 7.3 Ice Magic + Level 1.7 Air Magic + Level 1.7 Earth Magic + Level 1.7 Poison Magic + Level 2.4 Invocations + Level 2.2 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 58% 1d9 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 29% N/A 1% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 20% N/A 10% 2 Poisonous Vapours Pois/Air 20% N/A 10% 2 Ignite Poison Fire/Tmut/Pois 10% N/A 21% 3 Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Summon Ice Beast Ice/Summ 20% N/A 21% 4 Dispel Undead Necr 10% 3d9 54% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 63% 5 Death Channel Necr 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The scorpion is heavily wounded. You feel sick. The wall freezes the scorpion. The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is almost dead. You feel very sick. You closely miss the scorpion. The scorpion is almost dead. You feel very sick. The wall freezes the scorpion but does no damage. The scorpion stings you. You puncture the scorpion! You kill the scorpion! You feel very sick. The frozen ramparts melt away as you move. You feel very sick. There is a stone staircase leading down here. You see here a scorpion corpse. A sleepcap comes into view. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. Found a stone staircase leading up. You feel sick. The helpless sleepcap fails to defend itself. You impale the sleepcap!! The sleepcap is almost destroyed. You feel sick. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You feel sick. You are no longer poisoned. The sleepcap releases spores at you! You die... ... ....... #... ## ......... #..##. ......... #..#. ###........ #... .............. #+###..####............. ....................... #.f@.............# #.######.>.......# #.(######>.#......# ...................# .##...#####.....<...# < . #............ ............#### ..###........# #........# You could see a sleepcap. Vanquished Creatures A wyvern zombie (D:3) A scorpion (D:4) The ghost of mason12 the Trooper, a weakling DrBe of Sif Muna (D:3) A jelly (D:2) 2 bullfrog skeletons (D:3) A howler monkey skeleton (D:3) 4 adders (D:2) An ufetubus (D:3) 3 worms 6 ball pythons 5 bats 4 endoplasms 5 giant cockroaches 2 goblins 5 hobgoblins 20 jackals 4 quokkas A frilled lizard (D:1) 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 251 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/7 511 | D:1 | Reached skill level 5 in Spellcasting 511 | D:1 | Reached XP level 3. HP: 8/25 MP: 4/9 749 | D:1 | Identified 3 scrolls of acquirement 749 | D:1 | Acquired the ring "Izoroh" {Slay+3 SInv Stlth+} 751 | D:1 | Acquired a +4 rapier of speed 752 | D:1 | Acquired a Trismegistus Codex 983 | D:2 | Learned a level 3 spell: Frozen Ramparts 997 | D:2 | Reached skill level 1 in Invocations 1088 | D:2 | Reached skill level 1 in Fighting 1088 | D:2 | Reached skill level 1 in Short Blades 1088 | D:2 | Reached skill level 1 in Long Blades 1088 | D:2 | Reached skill level 1 in Axes 1088 | D:2 | Reached skill level 1 in Maces & Flails 1088 | D:2 | Reached skill level 1 in Polearms 1088 | D:2 | Reached skill level 1 in Staves 1088 | D:2 | Reached skill level 1 in Ranged Weapons 1088 | D:2 | Reached skill level 1 in Throwing 1088 | D:2 | Reached skill level 1 in Armour 1088 | D:2 | Reached skill level 1 in Shields 1088 | D:2 | Reached skill level 1 in Unarmed Combat 1088 | D:2 | Reached skill level 1 in Evocations 1121 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 1188 | D:2 | Reached skill level 1 in Conjurations 1188 | D:2 | Reached skill level 1 in Hexes 1188 | D:2 | Reached skill level 1 in Summonings 1188 | D:2 | Reached skill level 1 in Necromancy 1188 | D:2 | Reached skill level 1 in Translocations 1188 | D:2 | Reached skill level 1 in Transmutations 1188 | D:2 | Reached skill level 1 in Fire Magic 1188 | D:2 | Reached skill level 1 in Air Magic 1188 | D:2 | Reached skill level 1 in Earth Magic 1188 | D:2 | Reached skill level 1 in Poison Magic 1474 | D:2 | Reached XP level 5. HP: 37/37 MP: 12/12 1931 | D:3 | Found a runed translucent gate. 1931 | D:3 | Found a runed translucent gate. 1931 | D:3 | Found a runed translucent gate. 1974 | D:3 | Noticed mason12's ghost (weakling DrBe) 2034 | D:3 | Found a glowing silver altar of Zin. 2344 | D:3 | Reached XP level 6. HP: 23/44 MP: 14/14 2345 | D:3 | Reached skill level 5 in Dodging 2361 | D:3 | Killed mason12's ghost 2497 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_paths, gammafunk_ghost_necromancy D:4: layout_rooms, tso_metal_star, mainiacjoe_overflow_catwalk, elyvilon_altar_5, minmay_temple_entry_stoned_glass, nicolae_ossuary_entry_giza, minmay_misc_feat_square, minivault_4 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.4 Fighting | 1 2 | 2.2 Short Blades | 1 2 | 2.2 Long Blades | 1 2 | 2.2 Axes | 1 2 | 2.2 Maces & Flails | 1 2 | 2.2 Polearms | 1 2 | 2.2 Staves | 1 2 | 2.2 Ranged Weapons | 1 2 | 2.2 Throwing | 1 2 | 2.2 Armour | 1 2 | 2.2 Shields | 1 2 | 2.2 Unarmed Combat | 1 2 | 2.2 Evocations | 1 2 | 2.2 Conjurations | 1 | 1.7 Hexes | 1 | 1.7 Summonings | 1 | 1.7 Necromancy | 1 | 1.7 Translocations | 1 | 1.7 Transmutations | 1 | 1.7 Fire Magic | 1 | 1.7 Air Magic | 1 | 1.7 Earth Magic | 1 | 1.7 Poison Magic | 1 | 1.7 Dodging | 5 | 5.1 Stealth | | 4.7 Ice Magic | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 53 | || 53 Bite | 5 | 6 || 11 Rapier | 20 | 68 || 88 Punch | 1 | 4 || 5 Morningstar | | 10 || 10 Fire: Sling | | 4 || 4 Cast: Freeze | 16 | 2 || 18 Frozen Ramparts | 1 | 1 || 2 Use: Scroll | 3 | 6 || 9 Potion | | 1 || 1 Stab: Sleeping | 3 | 6 || 9 Armour: Robe | 27 | 7 || 34 Dodge: Dodged | 98 | 40 || 138