Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 4176704334255928428 9 0gre the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Jan 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:38 (381 turns). 0gre the Ducker (Demonspawn Gladiator) Turns: 381, Time: 00:01:38 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 8 God: Gold: 21 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + g - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a ring of willpower (left hand) Scrolls f - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} Skills: * Level 2.1 Fighting * Level 2.8 Long Blades + Level 1.7 Throwing + Level 2.8 Dodging * Level 0.7 Spellcasting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Found a stone staircase leading down. There is an open door here. You slash the kobold! You kill the kobold! Things that are here: a +0 dagger; a kobold corpse As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. You now have 21 gold pieces (gained 7). h - a scroll labelled TUSADA FOICWO Found a scale mail. You open the door. There is an open door here. You open the door. You open the door. A rat comes into view. The rat squeaks loudly. There is an open door here. You hit the rat but do no damage. The rat completely misses you. The rat bites you but does no damage. You hit the rat. You kill the rat! You see here a rat corpse. Magic restored. A goblin comes into view. It is wielding a +0 club. The goblin shouts! An endoplasm comes into view. The goblin closely misses you. You barely miss the goblin. The goblin hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! The goblin closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......### ##..#... #.........###.....# #.......#.........# ##.....######.....# ##...## ##.#### ##.## #†# ##.# #.# #..# ##'## #@## ##...## #g# ##.....## #...# ##.......## #....# #.........# #...... +.........' .......##.........# ........###.......## ........# ##.....## ###...#### ##...## You could see a goblin. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 87 | D:1 | Found a faded altar of an unknown god. 381 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 381 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 381 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_corners, ebering_ecumenical_altar_hall, serial_shops, nicolae_shop_rolling_square, minmay_hexomino_r4 Action || total ---------------------------++------- Melee: Long sword || 22 Armour: Leather armour || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 386 | 386 | 0 | 0 | 315 | 1 | 386.0 | Dungeon | 386 | 386 | 0 | 0 | 315 | 1 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 386 daAuts