Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3561476090193631356 14366 0gre the Frost Mage (level 12, -2/91 HPs) Began as a Gnoll Ice Elementalist on May 3, 2024. Was a Priest of Vehumet. Slain by a black mamba (8 damage) ... on level 1 of the Lair of Beasts. The game lasted 01:20:25 (23915 turns). 0gre the Frost Mage (Gnoll Ice Elementalist) Turns: 23915, Time: 01:20:26 Health: -2/91 AC: 13 Str: 8 XL: 12 Next: 15% Magic: 19/24 EV: 18 Int: 23 God: Vehumet [***...] Gold: 1030 SH: 0 Dex: 20 Spells: 10/28 levels left rFire . . . a - +1 scimitar (flame) rCold + + + (no shield) rNeg . . . w - +5 robe of the Blind Marksman {+Blink Dex+5 Slay-2 Archmagi} rPois . D - +2 hat {Int+3} rElec + O - +0 cloak rCorr + q - +0 pair of gloves SInv + C - +0 pair of boots Will ..... (no amulet) Stlth ++++ A - ring of Taissan {^Drain rElec rC+++ rCorr Int+3} HPRegen 0.35/turn F - ring of see invisible MPRegen 0.19/turn %: archmagi @: mighty, lethally poisoned (-2 -> -34), fugue A: fangs 1, strong nose, distributed training a: Renounce Religion, Evoke Blink You were on level 1 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 1480 gold pieces. You spent 450 gold pieces at shops. Inventory: Hand Weapons a - a +1 scimitar of flaming (weapon) b - a +0 shortbow of flaming c - a +0 glaive d - a +1 morningstar e - a +0 orcbow Missiles i - 13 poisoned darts G - 6 boomerangs P - 6 atropa-tipped darts R - a curare-tipped dart (quivered) Armour q - a +0 pair of gloves (worn) s - the +4 leather armour "Ironydgh" {rF+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. t - a +1 leather armour of cold resistance w - the +5 robe of the Blind Marksman (worn) {+Blink Dex+5 Slay-2 Archmagi} (You found it on level 3 of the Dungeon) Dex+5: It affects your dexterity (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). +Blink: It lets you blink. Archmagi: It increases the power of your magical spells. y - the +0 pair of gloves "Onliekun" {Fly rPois rF- rN+++} (You bought it in a shop on level 8 of the Dungeon) rF-: It makes you vulnerable to fire. rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. z - a +2 robe C - a +0 pair of boots (worn) D - a +2 hat of intelligence (worn) L - a +1 robe of willpower O - a +0 cloak (worn) Jewellery f - a ring of protection from fire h - a +6 ring of dexterity A - the ring of Taissan (left hand) {^Drain rElec rC+++ rCorr Int+3} (You found it on level 5 of the Dungeon) [ring of resist corrosion] Int+3: It affects your intelligence (+3). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. F - a ring of see invisible (right hand) H - a ring of poison resistance I - a ring of willpower M - a +4 ring of slaying N - a ring of willpower Wands k - a wand of flame (19) l - a wand of roots (15) B - a wand of charming (26) E - a wand of acid (4) S - a wand of digging (5) Scrolls n - 6 scrolls of teleportation v - 3 scrolls of poison Potions g - a potion of brilliance j - a potion of haste o - a potion of cancellation p - 2 potions of magic r - a potion of attraction J - a potion of mutation K - a potion of invisibility {unknown} Q - a potion of enlightenment Skills: + Level 7.3 Fighting + Level 7.3 Short Blades + Level 7.3 Long Blades + Level 7.3 Axes + Level 7.3 Maces & Flails + Level 7.3 Polearms + Level 7.3 Staves + Level 7.3 Ranged Weapons + Level 7.3 Throwing + Level 7.3 Armour + Level 8.7 Dodging + Level 8.5 Stealth + Level 7.3 Shields + Level 7.3 Unarmed Combat + Level 8.9 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Fire Magic + Level 9.4 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy + Level 8.0 Invocations + Level 7.3 Evocations + Level 6.6 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Olgreb's Toxic Radia Alch 55% N/A 1% 4 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Summon Ice Beast Ice/Summ 62% N/A 1% 3 d - Fugue of the Fallen Necr 55% N/A 1% 3 e - Fireball Conj/Fire 27% 3d12 4% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Fire/Alch 55% 2d10 1% 4 Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Necrotise Necr 100% 1d9 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Scorch Fire 100% 2d9 1% 2 Sublimation of Blood Necr 55% N/A 1% 2 Confusing Touch Hex 55% N/A 1% 3 Gell's Gravitas Tloc 55% N/A 1% 3 Ozocubu's Armour Ice 69% N/A 1% 3 Teleport Other Tloc 55% N/A 1% 3 Vampiric Draining Necr 55% 2d9 1% 3 Brom's Barrelling Bould Conj/Erth 55% 2d7 1% 4 Flame Wave Conj/Fire 55% 2d13 1% 4 Irradiate Conj/Alch 27% 3d20 4% 5 Iskenderun's Battlesphe Conj 55% 2d11 4% 5 Lee's Rapid Deconstruct Erth 27% 3d15* 4% 5 Anguish Hex/Necr 27% N/A 5% 4 Animate Armour Summ/Erth 100% N/A 5% 4 Cause Fear Hex 27% N/A 5% 4 Dispel Undead Necr 55% 3d20 5% 4 Manifold Assault Tloc 55% N/A 5% 4 Martyr's Knell Necr/Summ 55% N/A 5% 4 Petrify Alch/Erth 55% N/A 5% 4 Summon Lightning Spire Summ/Air 55% N/A 5% 4 Curse of Agony Necr 55% N/A 14% 5 Summon Forest Summ/Tloc 27% N/A 14% 5 Summon Mana Viper Hex/Summ 55% N/A 14% 5 Conjure Ball Lightning Conj/Air 27% 3x3d8 21% 6 Eringya's Noxious Bog Alch 27% 4d6 21% 6 Dispersal Tloc 27% N/A 63% 6 Summon Cactus Giant Summ 27% N/A 63% 6 Orb of Destruction Conj 27% 9d9 71% 7 Enfeeble Hex 27% N/A 99% 7 Monstrous Menagerie Summ 27% N/A 99% 7 Summon Hydra Summ 27% N/A 99% 7 Disjunction Tloc 27% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (1/5) D:9 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 : D:8 * Annotations: D:2 come back with flight Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin bites you but does no damage. The black mamba bites you but does no damage. Your ice beast hits the water moccasin. Your ice beast freezes the water moccasin! The water moccasin seems to slow down. You closely miss the black mamba. The black mamba is heavily wounded. The black mamba closely misses you. The cane toad barely misses you. The water moccasin completely misses you. The black mamba bites you! * * * LOW HITPOINT WARNING * * * You are poisoned. The black mamba poisons you! Your ice beast misses the water moccasin. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The cane toad misses you. The black mamba bites you but does no damage. The water moccasin misses you. The cane toad closely misses you. Your ice beast hits the water moccasin. Your ice beast freezes the water moccasin!! The water moccasin seems to slow down. The water moccasin dies! Vehumet accepts your kill. You hit the black mamba. You burn the black mamba. The black mamba is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The black mamba bites you but does no damage. The black mamba misses you. The cane toad completely misses you. Your ice beast barely misses the black mamba. You closely miss the black mamba. The black mamba is severely wounded. You feel very sick. The black mamba bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The black mamba poisons you! The black mamba bites you! You die... ################## ................... #................... #..........F@....... ...........