Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4633110417384872786 38 0gre the Chiller (level 3, 0/25 HPs) Began as a Gnoll Ice Elementalist on May 5, 2024. Slain by Sigmund ... wielding a +0 scythe of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:14 (1141 turns). 0gre the Chiller (Gnoll Ice Elementalist) Turns: 1141, Time: 00:05:15 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 43% Magic: 6/9 EV: 14 Int: 14 God: Gold: 71 SH: 0 Dex: 19 Spells: 8/12 levels left rFire . . . a - +4 dagger "Naxkaf" {speed, *Noise rPois rCorr Dex+5} rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr + k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - the +4 dagger "Naxkaf" (weapon) {speed, *Noise rPois rCorr Dex+5} (You found it on level 2 of the Dungeon) Dex+5: It affects your dexterity (+5). rPois: It protects you from poison *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. b - a +0 sling Missiles i - 4 poisoned darts (quivered) Armour c - a +0 robe (worn) k - a +0 pair of gloves (worn) Scrolls d - a scroll of identify {unknown} g - a scroll of teleportation {unknown} j - 2 scrolls of fog {unknown} Potions e - a potion of magic f - a potion of curing {unknown} h - 5 potions of degeneration {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Fire Magic + Level 7.1 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Frozen Ramparts Ice 46% 1d7 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 23% N/A 2% 3 Hailstorm Conj/Ice 14% 3d6 11% 3 Summon Ice Beast Ice/Summ 14% N/A 11% 3 Gell's Gravitas Tloc 5% N/A 38% 3 Teleport Other Tloc 5% N/A 38% 3 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The puff of flame hits you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Sigmund. Sigmund misses you. You hit Sigmund but do no damage. Sigmund is moderately wounded. You barely miss Sigmund. Sigmund is moderately wounded. The wall freezes Sigmund but does no damage. Sigmund hits you with a +0 scythe of protection. You barely miss Sigmund. Sigmund is moderately wounded. You hit Sigmund. Sigmund is moderately wounded. You barely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is moderately wounded. The wall freezes Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. The wall freezes something but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You hit something but do no damage. You hit something. You hear a muffled joke. The wall freezes something. Something hits you. * * * LOW HITPOINT WARNING * * * You completely miss something. You barely miss something. Your bite misses something. The wall freezes something but does no damage. You hear some strange, mumbled words. You are confused. You bump into the rock wall. The frozen ramparts melt away. Something hits you. You die... #.##.........#...#....# #.##.........#...###### #.##.........#...# #.##.........#...# #.##.........#...# #.##.........#...# #.##.........##### #.# ################### #.# #....# #..@{...... #.# #....# #.######### #.# #....# #.# #.###....####.# #.............# #####....###### ###### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 2 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 3 ball pythons 3 kobolds 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 139 | D:1 | Reached XP level 2. HP: 15/19 MP: 7/7 978 | D:2 | Reached skill level 5 in Spellcasting 978 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 982 | D:2 | Learned a level 3 spell: Frozen Ramparts 1056 | D:2 | Identified the +4 dagger "Naxkaf" {speed, *Noise rPois | rCorr Dex+5} 1065 | D:2 | Reached skill level 1 in Invocations 1121 | D:2 | Noticed Sigmund 1141 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 7.1 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Short sword || 20 Dagger || 20 Bite || 2 Punch || 1 Fire: Sling || 46 Cast: Freeze || 7 Frozen Ramparts || 1 Armour: Robe || 13 Dodge: Dodged || 24