Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 3749737535825918083 39 0gre the Chiller (level 3, 4/25 HPs) Began as a Demonspawn Ice Elementalist on Nov 12, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:05:31 (688 turns). 0gre the Chiller (Demonspawn Ice Elementalist) Turns: 688, Time: 00:05:32 Health: 4/25 AC: 3 Str: 8 XL: 3 Next: 28% Magic: 5/6 EV: 11 Int: 15 God: Gold: 65 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +2 quarterstaff (spect) rCold . . . (shield currently unavailable) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: lethally poisoned (4 -> -1), very slightly contaminated A: powered by death 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +2 spectral quarterstaff (weapon) Armour e - a +0 pair of gloves (worn) f - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (around neck) Scrolls d - a scroll of fear {unknown} g - a scroll of noise {unknown} h - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of poison {unknown} Potions b - 2 potions of magic Skills: * Level 0.7 Fighting + Level 0.3(0.5) Short Blades * Level 0.7(0.8) Long Blades + Level 1.9 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting * Level 0.4 Summonings * Level 4.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Shock Conj/Air 4% 1d3 22% 1 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Confusing Touch Hex 1% N/A 54% 3 Sigil of Binding Hex 1% N/A 54% 3 Swiftness Air 1% N/A 54% 3 Airstrike Air 0% 2d(1-17) 91% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History You hit the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. You miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You freeze the adder. You kill the adder! Malevolent energies surge around you. You feel sick. You start resting. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. There is a lethal amount of poison in your body! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #..# #.#.# #.######..# #.#.# ..........# #.#.# .########.# #.#.# . ........######.#.# . ####.........#.#.# . ####.#..####.#.#.# . ........# #.#†#.# . ####....####.#@#.# #.......#.#.#.# #....#.##.#.#.# #...........#.# .....###.##.###.###### ###.......#.#).......# #...#####.#.#.####.# .... #.#.†.# #.# ##....## #.#..## #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:1) 5 frilled lizards 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 274 | D:1 | Reached skill level 4 in Ice Magic 530 | D:2 | Got the Collected Works on Obstruction 586 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 586 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 688 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms, minmay_misc_feat_doors D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.1 Fighting | | 0.7 Short Blades | | 0.3 Long Blades | | 0.7 Dodging | | 1.9 Stealth | | 1.7 Spellcasting | | 2.2 Summonings | | 0.4 Action || total ---------------------------++------- Melee: Short sword || 51 Quarterstaff || 16 Cast: Freeze || 13 Stab: Sleeping || 3 Armour: Robe || 33 Dodge: Dodged || 43