Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14664667668091443594 4 0gre the Apothecary (level 1, 0/13 HPs) Began as a Gnoll Alchemist on Feb 21, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:01:03 (170 turns). 0gre the Apothecary (Gnoll Alchemist) Turns: 170, Time: 00:01:04 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 4/6 EV: 12 Int: 14 God: Gold: 40 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -12) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 3 boomerangs (quivered) Armour e - a +0 robe (worn) Scrolls c - 2 scrolls of immolation {unknown} d - a scroll of fog {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 5.3 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 21% 4 Ensorcelled Hibernation Hex/Ice 6% N/A 26% 2 Passwall Erth 3% N/A 45% 3 Swiftness Air 3% N/A 45% 3 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Adjust (i)tems, (s)pells, or (a)bilities? e - a +0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger (weapon); e - a +0 robe (worn) You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. Found 3 boomerangs. A ball python comes into view. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. You kill the ball python! You see here 3 boomerangs. f - 3 boomerangs g - a scroll labelled OMEFAPANYN A kobold comes into view. It is wielding a +3 short sword of venom. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +3 short sword of venom. You are lethally poisoned! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +3 short sword of venom (severely wounded, 64% to hit) The sting misses the kobold. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +3 short sword of venom (severely wounded, 64% to hit) The sting misses the kobold. You die... ### #### ##.## ##... ### ##...######..#. ... #...........### ####.#####....#####..#. #....K@###.....# ##... #.##.#.#.......######.# # #.........##...... ###.......##.###.# ###...### #.. #...## ...... ##...## ###### ##.....## ## ##.......## ##. You could see a kobold. Vanquished Creatures 2 goblins (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 170 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_loops_corners, shapermc_ecumenical_altar_notcrosses, solitary_fountain Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 5.3 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Sting || 7 Armour: Robe || 1 Dodge: Dodged || 1