Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 13450569110512036229 32 0gre the Chiller (level 3, -4/25 HPs) Began as a Gnoll Ice Elementalist on Apr 25, 2025. Slain by Terence ... wielding a +6 trident (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:04 (1269 turns). 0gre the Chiller (Gnoll Ice Elementalist) Turns: 1269, Time: 00:05:04 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 25% Magic: 6/9 EV: 12 Int: 14 God: Gold: 148 SH: 0 Dex: 14 Spells: 8/12 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . e - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour e - a +0 robe of willpower (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Fire Magic + Level 7.1 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Frozen Ramparts Ice 46% 1d7 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 23% N/A 2% 3 Summon Ice Beast Ice/Summ 14% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The kobold is moderately wounded. The wall freezes the kobold! You kill the kobold! The frozen ramparts melt away as you move. Found a scroll labelled CAINWIDILI. Found a stone staircase leading up. Things that are here: a +0 short sword; a kobold corpse f - a scroll labelled CAINWIDILI Magic restored. Terence is nearby! Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading up here. A rat comes into view. Terence hits you with a +6 trident! There is a stone staircase leading up here. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. The wall freezes Terence. Terence hits you with a +6 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. The wall freezes Terence. Terence looks scornfully at you. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. The wall freezes Terence but does no damage. Terence hits you with a +6 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .......#.+...#.### ....... .#.......### ....... '.....>... ....^... #.......# .........#......# ....... .......# ..#....####.....# ........@@......# ........###.....# ................# ................# .............#).# .........@...#..# ....#........#..# ....#........#..# .......#.....#..###+#. You could see Terence. Vanquished Creatures 2 dart slugs 3 bats (D:1) 2 endoplasms A giant cockroach (D:1) A goblin (D:1) 5 hobgoblins 4 kobolds A quokka (D:1) 2 ball pythons (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 671 | D:1 | Reached skill level 5 in Spellcasting 671 | D:1 | Reached XP level 3. HP: 23/25 MP: 5/9 675 | D:1 | Learned a level 3 spell: Frozen Ramparts 872 | D:2 | Noticed Terence 1267 | D:2 | HP: 1/25 [Terence/+6 trident (13)] 1269 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 7.1 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Freeze || 28 Frozen Ramparts || 5 Armour: Robe || 9 Dodge: Dodged || 14