Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 17813525696162076139 11 0gre the Chiller (level 2, 0/20 HPs) Began as a Gnoll Ice Elementalist on Nov 5, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:39 (296 turns). 0gre the Chiller (Gnoll Ice Elementalist) Turns: 296, Time: 00:02:39 Health: 0/20 AC: 3 Str: 7 XL: 2 Next: 25% Magic: 5/7 EV: 12 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . l - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 sling c - a +0 trident Missiles k - 5 poisoned darts (quivered) Armour e - a +0 robe (worn) l - a +1 hat (worn) Jewellery m - a ring of wizardry (worn) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} h - 2 potions of mutation {unknown} i - a potion of might {unknown} j - a potion of magic n - a potion of attraction {unknown} o - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 1% 3 Ozocubu's Armour Ice 23% N/A 1% 3 Summon Ice Beast Ice/Summ 13% N/A 4% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The endoplasm is lightly wounded. The endoplasm hits you. You barely miss the bat. The bat misses you. The bat barely misses you. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. The endoplasm misses you. The endoplasm freezes you. You are frozen. You hit the bat. The bat is moderately wounded. The bat hits you. The bat barely misses you. The endoplasm completely misses you. The endoplasm hits you. The bat closely misses you. The bat barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) You freeze the bat! You kill the bat! The bat hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... [.[#........>.....# #.....................# #.....................# #.~~P.................# #~~PP.................# .~.~...#.............# #.#.!##.............# #..JJ#####...##....)# #..@# ###...##...... #.#b###............. #.......#...##...... ##.######...##...... #. #...##...... #. #...##...... #. ............. .> ##....##...... .. .....##...### You could see 2 endoplasms and a bat. Vanquished Creatures 2 endoplasms (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 0gre the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 161 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 296 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_pond_c Action || total ---------------------------++------- Melee: Dagger || 12 Bite || 1 Short sword || 4 Fire: Sling || 6 Cast: Freeze || 12 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 20