Dungeon Crawl Stone Soup version 0.33-a0-509-gd50fa5e7cc (webtiles) character file. Game seed: 10214798139035426505 175 1000000branches the Conjurer (level 5, 0/29 HPs) Began as a Deep Elf Conjurer on Dec 1, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:30 (1633 turns). 1000000branches the Conjurer (Deep Elf Conjurer) Turns: 1633, Time: 00:01:31 Health: 0/29 AC: 2 Str: 4 XL: 5 Next: 29% Magic: 2/13 EV: 12 Int: 25 God: Gold: 125 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . e - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -17), invisible A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} i - a scroll of fog {unknown} j - a scroll of poison {unknown} k - a scroll of enchant armour {unknown} l - a scroll of amnesia {unknown} n - 2 scrolls of torment {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} g - a potion of resistance {unknown} m - a potion of invisibility o - a potion of lignification {unknown} Skills: + Level 1.5 Fighting + Level 3.6 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A water moccasin is nearby! The magic dart hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin misses you. A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! There is a lethal amount of poison in your body! The magic dart hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin closely misses you. There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 66% to hit) The searing ray hits the water moccasin. You kill the water moccasin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Your Spellcasting skill increases to level 4! You have reached level 5! Unknown command. It was a potion of invisibility. You fade into invisibility! You stop channelling your searing ray. You die... #$......# .......## ......... ....(..# #......#. #........ ##........ #)@.#.. #.###.# # #.# #.# ...#.##.###.# ............#####.. .....#..#.......... .....#.#...###>##... .......#..## #.# .... .....)#...# ##.##.#.. There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) An adder (D:3) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 3 giant cockroaches A goblin (D:1) 6 hobgoblins 6 quokkas 8 ball pythons 4 bats 2 frilled lizards (D:2) 10 kobolds 2 rats (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1000000branches the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 936 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1090 | D:2 | Reached skill level 5 in Conjurations 1204 | D:2 | Found a bloodstained altar of Trog. 1269 | D:2 | Reached skill level 1 in Fighting 1584 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/11 1587 | D:3 | Learned a level 2 spell: Searing Ray 1621 | D:3 | Noticed a water moccasin 1632 | D:3 | Killed a water moccasin 1633 | D:3 | Reached XP level 5. HP: 4/29 MP: 2/13 1633 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_loops_ring, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_straight_2, infiniplex_forest_end_2, infiniplex_forest_corner_2, infiniplex_forest_end_1, infiniplex_forest_clump_cross, infiniplex_forest_clump_cross D:2: layout_rooms, basic_altar D:3: layout_rooms, grunt_dithmenos_smoke, serial_shops, shop, hellmonk_ecumenical_altar_pennies_from_heaven, grunt_decor_cap, kennysheep_cross_bottleneck, serial_bayou_pond_c, minmay_three_crescents Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Dodging | 3 | 3.6 Fighting | 1 | 1.5 Spellcasting | 4 | 4.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 109 | 8 || 117 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 11 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1632 | 1587 | 45 | 0 | 1388 | 3 | 544.0 | Dungeon | 1632 | 1587 | 45 | 0 | 1388 | 3 | 544.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 608 daAuts D:3: 93 daAuts