Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 449110661214293955 35 1000000branches the Conjurer (level 3, -18/23 HPs) Began as an Octopode Conjurer on Dec 2, 2024. Killed by an exploding adder (24 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:01:13 (1304 turns). 1000000branches the Conjurer (Octopode Conjurer) Turns: 1304, Time: 00:01:13 Health: -18/23 AC: 1 Str: 6 XL: 3 Next: 33% Magic: 3/6 EV: 12 Int: 22 God: Gold: 74 SH: 0 Dex: 10 Spells: 5/6 levels left rFire + . . (no weapon) rCold x . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-18 -> -27) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Jewellery c - a ring of flight d - a ring of fire (left tentacle) Potions a - a potion of magic e - a potion of enlightenment {unknown} Skills: + Level 1.1 Fighting + Level 2.3 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Teleport Other Tloc 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Ignite Poison Fire/Alch 3% N/A 78% 4 Sticky Flame Fire/Alch 3% 2d4 78% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the adder. The adder is severely wounded. Press: ? - help, v - describe, . - travel, g - get item Item here: a tubular coral ring. The floor. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a trident. The adder barely misses you. The adder attacks as it pursues you! The adder misses you. As you read the scroll labelled UMAHUCW HEXEG, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. The adder barely misses you. Okay, then. You feel more attuned to fire. d - a ring of fire (left tentacle) You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You tentacle-slap the adder. Flame seeps out of the adder. You grab the adder. The adder is almost dead. You constrict the adder. You feel very sick. The adder explodes! The fiery explosion engulfs the adder!! The fiery explosion engulfs you! You resist. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The adder explodes! The fiery explosion engulfs you!! You resist. Ouch! That really hurt! You die... ........# #.#.# ..#####.########.#.## #.............# ##########....# #..#.# #..#.# #..#.# ####..#.# #§@§..#.# #§○§..#.# ########§§§....## ..@.........#...# )#.#.####.#.....# #.##..#.# #.#.#....# ..###..##.# ### #.#.##.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) 5 ball pythons 4 bats A giant cockroach (D:1) 3 goblins 4 hobgoblins (D:1) 2 kobolds A quokka (D:1) 2 frilled lizards (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1000000branches the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 407 | D:1 | Found a faded altar of an unknown god. 668 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 752 | D:1 | Reached skill level 1 in Fighting 1297 | D:2 | Noticed Sigmund 1304 | D:2 | Killed by an exploding adder... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, shapermc_ecumenical_altar_starsandcircs, nrook_mini_backslash D:2: layout_loops_ring, kennysheep_decorative_pillar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Magic Dart || 46 Use: Scroll || 1 Armour: Skin || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1303 | 1247 | 56 | 0 | 1140 | 2 | 651.5 | Dungeon | 1303 | 1247 | 56 | 0 | 1140 | 2 | 651.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:2: 160 daAuts