Dungeon Sprint DCSS version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 10228964441139644278 0 100100145 the Ducker (level 1, -2/18 HPs) Began as a Djinni Gladiator on Feb 16, 2023. Slain by a bullfrog (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:13 (34 turns). 100100145 the Ducker (Djinni Gladiator) Turns: 34, Time: 00:00:13 Health: -2/18 AC: 4 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 9 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 rapier rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 2.6 Short Blades + Level 1.5 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, 100100145 the Djinni Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door to the Entrance Hall (Safe) here. You reach down and open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You reach down and open the gate. A guardian mummy, a bullfrog and an orange demon come into view. The bullfrog croaks. There is an open gate here. The bullfrog hits you. x2; The orange demon stings you from afar! * * * LOW HITPOINT WARNING * * * You hit the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. The bullfrog misses you. The orange demon closely misses you. You hit the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you. You die... #................# ####'#####''###### #.......##''# #.......##..# #.......##..# #...<...##..#### #.......##..#..### #.......##..#....## #.......##..'@F4..# ##########..'.M...+ #..'.....# #..#....## #..#..### #..#### #..# #..# You could see an orange demon, a guardian mummy and a bullfrog. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 100100145 the Djinni Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 30 | D | Noticed a guardian mummy 30 | D | Noticed a bullfrog 30 | D | Noticed an orange demon 34 | D | Slain by a bullfrog Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Rapier || 2 Armour: Leather armour || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 34 daAuts