Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 2773393262446842788 0 123abc the Vexing (level 1, 16/16 HPs) Began as a Mountain Dwarf Wanderer on Nov 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). 123abc the Vexing (Mountain Dwarf Wanderer) Turns: 0, Time: 00:00:05 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . a - +0 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fear Skills: + Level 1.1 Fighting + Level 1.0 Ranged Weapons + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.7 Spellcasting + Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 8% N/A 19% 3 Dazzling Flash Hex/Fire 8% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, 123abc the Mountain Dwarf Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 sling, a +0 pair of gloves, a scroll of fear, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Tukima's Dance, Dazzling Flash. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ~♣ ♣~ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣♣♣~♣ ♣~~~♣ ♣~@~♣ ♣~~~♣ ♣~♣♣♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ~♣ ♣~ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123abc the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | 123abc set off with the following items: a +0 sling, a +0 | pair of gloves, a scroll of fear, a +0 leather armour; and | the following spell memorised: Slow; and the following | spells available to memorise: Tukima's Dance, Dazzling | Flash. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms, serial_shops, nicolae_shop_back_alley_shop