Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 14133107579392153900 (custom seed) 28 123abc the Apothecary (level 3, 25/25 HPs) Began as a Djinni Alchemist on Nov 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (545 turns). 123abc the Apothecary (Djinni Alchemist) Turns: 545, Time: 00:01:42 Health: 25/25 AC: 3 Str: 7 XL: 3 Next: 30% Gold: 29 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls e - a scroll of acquirement Potions b - 2 potions of cancellation Skills: + Level 3.1 Dodging + Level 2.3 Stealth + Level 0.1 Unarmed Combat + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Mercury Vapours Alch/Air 28% N/A 7% 2 c - Mephitic Cloud Conj/Alch/Air 14% N/A 14% 3 d - Olgreb's Toxic Radia Alch 14% N/A 41% 4 e - Sticky Flame Fire/Alch 14% 2d5 41% 4 f - Sandblast Erth 28% 2d8 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat hits you. The bat barely misses you. Your Dodging skill increases to level 3! The sting hits the bat. The bat is poisoned. You kill the bat! You feel your willpower return. You now have 29 gold pieces (gained 3). A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The kobold throws a stone. The stone misses you. The sting hits the kobold. The kobold is poisoned. The kobold is severely wounded. You kill the kobold! c - a scroll labelled DOMIKUMASM As you read the scroll labelled DOMIKUMASM, it crumbles to dust. It is a scroll of brand weapon. You aren't carrying any weapons that can be branded. Found a stone staircase leading down. There is a stone staircase leading down here. A bat comes into view. A bat is nearby! The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The sting hits the bat. The bat is poisoned. You kill the bat! A rat comes into view. A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the rat. The rat is poisoned. You kill the rat! c - a scroll labelled KUNELO BOOKO As you read the scroll labelled KUNELO BOOKO, it dissolves into smoke. It was a scroll of fog. Unknown command. A giant cockroach comes into view. The sting hits the giant cockroach. The giant cockroach is poisoned. You kill the giant cockroach! Found Luteek's Weapon Shop. A bat comes into view. There is an entrance to Luteek's Weapon Shop here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #. #§ #§ ## ##### #§ .## #...# ##### ..# ########...########.... ..# #..........##.......... ..### #.....@....##.......... ....# . ........................ ....#... ..........##............ ........ b.........##........###. .......( .......#####........# #. ###############. ...........###. #####.........######........##... ##...............###........##... '......⌠...⌠.......##.......##..# You could see a bat (asleep). Vanquished Creatures 6 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123abc the Djinni Alchemist began the quest for the Orb. 0 | D:1 | 123abc set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 71 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 262 | D:1 | Identified a scroll of acquirement 338 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 338 | D:1 | Learned a level 1 spell: Sandblast 537 | D:1 | Found Luteek's Weapon Shop. 545 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.1 Unarmed Combat | | 0.1 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Sting || 35 Use: Scroll || 5 Armour: Robe || 17 Dodge: Dodged || 30