Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 8132538027875042967 (custom seed) 50 123abc the Ducker (level 3, 0/29 HPs) Began as a Merfolk Gladiator on Nov 24, 2024. Splashed by a jelly's acid (5 damage) ... in a sewer. The game lasted 00:02:26 (1584 turns). 123abc the Ducker (Merfolk Gladiator) Turns: 1584, Time: 00:02:26 Health: 0/29 AC: 0 Str: 19 XL: 3 Next: 79% Magic: 3/3 EV: 12 Int: 7 God: Gold: 2208 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +1 helmet rElec . f - +0 cloak rCorr . h - +1 pair of gloves {Str+3} SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: corroded A: (nimble swimmer 2), mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 2208 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) f - a +0 cloak (worn) h - a +1 pair of gloves of strength (worn) Scrolls l - 2 scrolls of poison Potions g - 2 potions of magic i - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 4.1 Long Blades + Level 2.5 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Kiss of Death Conj/Necr 0% 2d5 50% 1 Confusing Touch Hex 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Dispel Undead Necr 0% 3d6 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the rat! You hear the slow rusting of a drain very nearby. m - a scroll labelled TUINLA GUERE As you read the scroll labelled TUINLA GUERE, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. An adder comes into view. The adder hisses angrily. The adder bites you but does no damage. You closely miss the adder. The adder bites you. The adder bites you but does no damage. You slash the adder! You kill the adder! Your Fighting skill increases to level 3! No target in view! Your legs become a tail as you enter the water. Found a glowing drain. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! The jelly quivers. Found 15 gold pieces. Found a gate leading back out of this place. There is an empty arch of ancient stone here. Found a cyan potion. The jelly barely misses you. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly hits you. The acid corrodes you! You are splashed with acid! You slash the jelly! Your hands burn! The jelly is heavily wounded. The jelly misses you. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly closely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly misses you. You hit the jelly but do no damage. Your hands burn! You die... ### #$# #.# #+##+##J##+##+# .......@....... ~~~~~~~.~~~~~~~ ≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈ ~~~~~~~.~~~~~~~ ............... #+##'##.##+##+# #. #.# #! #∩# ### You could see a jelly. Vanquished Creatures 2 adders A ribbon worm (D:2) An orc (D:2) 4 endoplasms 2 hobgoblins 3 kobolds 4 quokkas 4 ball pythons 2 bats 3 frilled lizards A goblin (D:2) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123abc the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Found a faded altar of an unknown god. 129 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 993 | D:2 | Identified 3 scrolls of acquirement 993 | D:2 | Acquired 1065 gold pieces 995 | D:2 | Acquired 970 gold pieces 997 | D:2 | Acquired a +1 pair of gloves of strength 1102 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 1269 | D:2 | Found Veth's Book Boutique. 1568 | D:3 | Found a glowing drain. 1577 | Sewer | Entered a sewer 1584 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 D:3: layout_basic, portal_sewer_entry_d Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.1 Fighting | 3 | 3.0 Throwing | | 2.5 Dodging | | 4.6 Action || total ---------------------------++------- Melee: Long sword || 83 Use: Scroll || 10 Stab: Sleeping || 3 Armour: Leather armour || 52 Dodge: Dodged || 49