Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13940964723951382677 (custom seed) 2 123abc the Trooper (level 1, 19/19 HPs) Began as a Mountain Dwarf Fighter on Nov 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (145 turns). 123abc the Trooper (Mountain Dwarf Fighter) Turns: 145, Time: 00:01:08 Health: 19/19 AC: 16 Str: 21 XL: 1 Next: 25% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . e - +5 ring mail of Pienkass {Str+3} rPois . g - +0 helmet of Polish {Harm Dex+4 Slay-5} rElec . (no cloak) rCorr . (no gloves) SInv . f - +3 pair of seven-league boots {Rampage+∞} Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: harm (+30% outgoing, +20% incoming), rampage+∞ @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 buckler (worn) e - the +5 ring mail of Pienkass (worn) {Str+3} (You acquired it on level 1 of the Dungeon) Str+3: It affects your strength (+3). f - the +3 pair of seven-league boots (worn) {Rampage+∞} (You acquired it on level 1 of the Dungeon) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. g - the +0 helmet of Polish (worn) {Harm Dex+4 Slay-5} (You acquired it on level 1 of the Dungeon) Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Harm: It increases damage dealt and taken. Potions d - a potion of might Skills: * Level 3.3 Fighting * Level 2.4 Axes * Level 3.3 Armour * Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You kill the ball python! No target in view! This is a scroll of acquirement! Something appears at your feet! f - the +3 pair of seven-league boots {Rampage+∞} You start putting on your armour. You continue putting on the +3 pair of seven-league boots {Rampage+∞}. x4 You finish putting on the +3 pair of seven-league boots {Rampage+∞}. You feel ready to stride towards your foes. Something appears at your feet! g - the +0 helmet of Polish {Harm Dex+4 Slay-5} You start putting on your armour. You continue putting on the +0 helmet of Polish {Harm Dex+4 Slay-5}. x4 You finish putting on the +0 helmet of Polish {Harm Dex+4 Slay-5}. You feel agile. Something appears at your feet! e - the +5 ring mail of Pienkass {Str+3} HP restored. You start removing your armour. You continue removing your +0 scale mail. x4 You finish removing your +0 scale mail. You start putting on your armour. You continue putting on the +5 ring mail of Pienkass {Str+3}. x5 You finish putting on the +5 ring mail of Pienkass {Str+3}. You feel stronger. You aren't carrying any scrolls. You drop a +0 scale mail. You pick up a Fen Folio and begin reading... You add the spells Summon Forest, Eringya's Noxious Bog and Summon Hydra to your library. An endoplasm comes into view. The endoplasm quivers. Found a glowing demon blade. Found a faded altar of an unknown god. You stride towards the endoplasm! You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.###### # # #......### #. ###....#<# ####.###########.####.# #................# #.# #.....@.########## #.# #.....ß..# #######.# #........... ......... #...ß.ß...ß#..#######.# #......_..... #.# #...ß.ß)..ß... #.# #.........#.... #.# #.....ß.ß.#..## #.# ß>ß There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123abc the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 77 | D:1 | Identified 3 scrolls of acquirement 77 | D:1 | Acquired the +3 pair of seven-league boots {Rampage+∞} 77 | D:1 | Found the +3 pair of seven-league boots {Rampage+∞} 84 | D:1 | Acquired the +0 helmet of Polish {Harm Dex+4 Slay-5} 91 | D:1 | Acquired the +5 ring mail of Pienkass {Str+3} 141 | D:1 | Found a faded altar of an unknown god. 145 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, ebering_ecumenical_altar_ruins, minmay_bisected Action || total ---------------------------++------- Melee: War axe || 6 Use: Scroll || 4 Armour: Scale mail || 9 Ring mail || 1 Dodge: Dodged || 3 Block: Buckler || 1