Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11588927692107849347 (custom seed) 42 123abc the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Jan 14, 2025. Slain by Robin ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1085 turns). 123abc the Magician (Djinni Fire Elementalist) Turns: 1085, Time: 00:04:06 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 77% Gold: 27 EV: 11 Int: 24 God: SH: 0 Dex: 13 rFire + + + e - +1 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ f - ring "Acsear" {rF+ rC+ rCorr Int+6 Stlth+} HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons e - a +1 dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - the ring "Acsear" (left hand) {rF+ rC+ rCorr Int+6 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls g - a scroll of revelation Potions b - 2 potions of haste {unknown} c - 3 potions of curing d - a potion of heal wounds {unknown} Skills: * Level 0.4 Short Blades * Level 2.9 Dodging * Level 2.2 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 8% 3 d - Inner Flame Hex/Fire 20% N/A 8% 3 e - Flame Wave Conj/Fire 20% 2d7 26% 4 f - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the goblin. You kill the goblin! Robin roars a battlecry! You hear a shout! x2 Your magical contamination has completely faded away. Things that are here: a +0 club; a +0 club; a goblin corpse You hit Robin. Robin is lightly wounded. Robin hits you with a +0 spear. You closely miss Robin. Robin is lightly wounded. Robin hits you with a +0 spear. You hit Robin. Robin is lightly wounded. A goblin comes into view. It is wielding a +0 club. Robin throws the goblin at you! You barely miss Robin. Robin is lightly wounded. The goblin hits you with a +0 club. Robin hits you but does no damage. You hit Robin. Robin is heavily wounded. The goblin barely misses you. Robin roars a battlecry! You are too injured to fight recklessly! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Robin. Robin is severely wounded. Robin's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin hits you with a +0 spear. You die... Robin lets out a smug laugh. *,*,,.g# ##...######.. #.####g# ##+## ####.# #.....g# #.# ####.# *****#g# #.# ####.. #.# ##.## ### #g# ##...## #.# #.....##### #)#######...##...### #gg@g......###.#.... ##########.###...### #......## ######## You could see Robin (combustible), a hobgoblin (strong) and a goblin (strong). Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 4 ball pythons (D:1) 2 bats (D:1) 3 endoplasms 6 goblins 5 hobgoblins 4 kobolds A frilled lizard (D:1) 3 rats (D:1) 31 creatures vanquished. Vanquished Creatures (others) 52 foxfires 52 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123abc the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | 123abc set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 386 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 386 | D:1 | Learned a level 1 spell: Shock 401 | D:1 | Found a faded altar of an unknown god. 751 | D:1 | Identified a scroll of acquirement 751 | D:1 | Acquired the ring "Acsear" {rF+ rC+ rCorr Int+6 Stlth+} 1060 | D:2 | Noticed Robin 1085 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_loops_corners, minmay_indecisive_spiral, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Short Blades | | 0.4 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 19 Unarmed || 2 Cast: Foxfire || 31 Scorch || 9 Use: Scroll || 8 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 12