Dungeon Crawl Stone Soup version 0.33-a0-932-g1afe1e7492 (webtiles) character file. Game seed: 11679115466893908675 72 123abc the Ruffian (level 4, -3/37 HPs) Began as a Revenant Gladiator on Feb 17, 2025. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (1714 turns). 123abc the Ruffian (Revenant Gladiator) Turns: 1714, Time: 00:02:56 Health: -3/37 AC: 5 Str: 19 XL: 4 Next: 26% Magic: 4/4 EV: 11 Int: 7 God: Gold: 139 SH: 0 Dex: 10 Spells: 2/3 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 leather armour rPois ∞ b - +0 helmet rElec . k - scarf {shadows} rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) k - a scarf of shadows (worn) m - a +0 pair of gloves (worn) Jewellery h - a ring of protection from fire (worn) Scrolls e - a scroll of torment {unknown} g - a scroll of revelation {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of noise {unknown} l - a scroll of immolation {unknown} o - a scroll of fog {unknown} q - a scroll of vulnerability {unknown} r - a scroll of poison {unknown} s - a scroll of identify Potions f - 2 potions of brilliance n - a potion of heal wounds {unknown} p - a potion of haste {unknown} Skills: + Level 2.8 Fighting - Level 1.9 Throwing * Level 3.3 Dodging * Level 1.7 Stealth * Level 4.0 Unarmed Combat You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Blink Tloc 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Confusing Touch Hex 0% N/A 86% 3 Fugue of the Fallen Necr 0% N/A 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Dispel Undead Necr 0% 3d6 99% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence screams, "I hate armataurs! They have no honour!" Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence completely misses you. You hit Terence. Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .....#.##.##..####.# ##...............#.# #............##.#.# ......^#.######.#.# .#.#.#.#.# #.#.# ... #. #.#†# #. #. ##.#.# ?...#.#####....######.# #.#....@@)............# .....######.......##### .... ##.####.# ### #.# #.# #.####.# #....#.# #.###..# ###.# #..# #...###.## You could see Terence. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:3) A dart slug (D:1) 3 orcs (D:3) 4 bats 6 endoplasms A giant cockroach (D:1) 2 goblins 5 hobgoblins 5 kobolds 3 ball pythons 5 frilled lizards 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123abc the Revenant Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 249 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 516 | D:2 | Learned a level 1 spell: Shock 516 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 516 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 631 | D:2 | Reached skill level 1 in Stealth 1462 | D:3 | Reached XP level 4. HP: 24/37 MP: 4/4 1645 | D:3 | Reached skill level 4 in Unarmed Combat 1684 | D:3 | Noticed Terence 1714 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, grunt_decor_fettered D:2: layout_loops_corners D:3: layout_loops_ring, ebering_ghost_inner_flame, serial_glass, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_c, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.3 Stealth | 1 | 1.7 Unarmed Combat | 4 | 4.0 Fighting | | 2.8 Throwing | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 87 | 51 || 138 Punch | 2 | 1 || 3 Cast: Shock | 1 | || 1 Use: Scroll | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 51 | 28 || 79 Dodge: Dodged | 48 | 26 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1701 | 1663 | 38 | 0 | 1309 | 3 | 567.0 | Dungeon | 1701 | 1663 | 38 | 0 | 1309 | 3 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 872 daAuts D:1: 451 daAuts D:3: 377 daAuts