Dungeon Sprint DCSS version 0.30-a0-920-g7493c07aab (webtiles) character file. Game seed: 5194639545053077996 0 123deadman the Grasshopper (level 1, -3/24 HPs) Began as a Human Warper on Mar 21, 2023. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:19 (30 turns). 123deadman the Grasshopper (Human Warper) Turns: 30, Time: 00:00:19 Health: -3/24 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, lethally poisoned (-3 -> -9), very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles d - 7 boomerangs of dispersal (quivered) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 2.0 Fighting + Level 2.0 Axes + Level 1.0 Throwing + Level 1.0 Armour + Level 2.0 Dodging + Level 2.0 Spellcasting + Level 3.0 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 14% 2 Lesser Beckoning Tloc 18% N/A 14% 2 Teleport Other Tloc 9% N/A 28% 3 Vhi's Electric Charge Tloc/Air 10% N/A 47% 3 Manifold Assault Tloc 9% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, 123deadman the Human Warper. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. Adjust (i)tems, (s)pells, or (a)bilities? You don't know any spells. You open the door. A scorpion comes into view. There is an open door to the Storerooms (Easy) here. The scorpion misses you. You hit the scorpion but do no damage. The scorpion barely misses you. The scorpion stings you. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion barely misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Unknown command. You feel a strong urge to attack something. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You closely miss the scorpion. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you! You die... ##########++###### #+ #..........s@....# +. #......#..#......# ##.##................+ ....'................+ #####......#..#......# #................# ####'#####++###### #.......# #.......# You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 123deadman the Human Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 11 | D | Noticed a scorpion 30 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Action || total ---------------------------++------- Melee: Hand axe || 5 Use: Scroll || 1 Potion || 1 Armour: Leather armour || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 30 daAuts