Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 164065438400303761 4 12572944 the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Apr 4, 2021. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (214 turns). 12572944 the Magician (Djinni Conjurer) Turns: 214, Time: 00:01:02 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 70% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 11 poisoned darts Armour a - a +0 robe (worn) Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 2.3 Dodging + Level 1.6 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 3d4 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (0% to evade) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (0% to evade) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 0% to evade) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 0% to evade) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... #.# .. #.##.#### ..g.###.##....( .g.........# . #.##.# ... #.##.# ....###.##†# .......g##.#### ........@.....######. ##################.##........ o#c#Q#F#i#h#H#d# #.########## ##################.# ...............'(..# #################†.# K#V#O#6#M#m#p#f##..# #################.## #.# You could see a gnoll. Vanquished Creatures 2 bats (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 12572944 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Noticed a ghoul 2 | D:1 | Noticed a human 4 | D:1 | Noticed a gargoyle 4 | D:1 | Noticed an elf 6 | D:1 | Noticed a palentonga 6 | D:1 | Noticed a dwarf 8 | D:1 | Noticed a formicid 8 | D:1 | Noticed an octopode 10 | D:1 | Noticed a troll 10 | D:1 | Noticed a naga 14 | D:1 | Noticed a centaur 14 | D:1 | Noticed a vampire 16 | D:1 | Noticed a tengu 16 | D:1 | Noticed an ogre 18 | D:1 | Noticed a barachi 18 | D:1 | Noticed a demonspawn 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed a felid 22 | D:1 | Noticed a merfolk 24 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a demigod 26 | D:1 | Noticed a draconian 26 | D:1 | Noticed a vine stalker 214 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 12 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 213 | 0 | 45 | 134 | 1 | 213.0 | Dungeon | 213 | 213 | 0 | 45 | 134 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts