Dungeon Crawl Stone Soup version 0.28-a0-1412-gf95308ed99 (webtiles) character file. Game seed: 17171695550941240475 1 12572944 the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Jan 6, 2022. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (45 turns). 12572944 the Vexing (Vampire Enchanter) Turns: 45, Time: 00:00:17 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen, very slow A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. You enter the shallow water. Moving in this stuff is going to be slow. A hobgoblin comes into view. A ball python comes into view. The hobgoblin shouts! The ball python hisses angrily. A rat comes into view. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the hobgoblin. The hobgoblin is almost dead. The ball python closely misses you. The ball python constricts you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. You enter the shallow water. Moving in this stuff is going to be slow. The ball python bites you but does no damage. The ball python misses you. The ball python closely misses you. The ball python barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python bites you. You die... .......# ........ #### #....... ###≈≈≈# #S...... ##≈≈≈≈# #....... #≈≈≈≈# #....... ##########≈≈≈######....... #<.......≈≈≈≈.....#....... #........@S≈............!. #........≈≈≈.............. #.......≈≈≈≈..........###. #.......≈≈≈≈..........# . #.......≈≈≈≈..........# #.......≈≈≈............# #.......≈≈≈.......#....# .....≈≈≈≈............. You could see a ball python. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 12572944 the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, hellmonk_ecumenical_altar_prayer_group Action || total -------------------------++------- Melee: Dagger || 5 Abil: Exsanguinate || 1 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 17 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 17 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts