Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 15819716834562176587 31 19mitch99 the Conjurer (level 3, -4/19 HPs) Began as a Tengu Conjurer on Nov 10, 2024. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 1 of the Dungeon. The game lasted 00:03:25 (1919 turns). 19mitch99 the Conjurer (Tengu Conjurer) Turns: 1919, Time: 00:03:27 Health: -4/19 AC: 2 Str: 7 XL: 3 Next: 22% Magic: 1/7 EV: 11 Int: 20 God: Gold: 106 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . i - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: very slightly contaminated A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons i - a +0 whip (weapon) Armour a - a +0 robe (worn) c - a +0 barding Jewellery e - a +5 ring of evasion Scrolls h - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic d - 3 potions of degeneration {unknown} f - a potion of curing {unknown} g - 2 potions of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....# #......... ###.# #.#......# #.# #.#.####.# #.# ############.#...##.# ###.### #..............#.##.# ......# ############.#.#.##.# ......######### #.#.#.##.# ..............#### #.#.#.##.# ..............+@@# #.#.#.##.# ..#.##........##.# #.#.#.##.# #.#..............# #.#.#.##.# #.##############.#######.#.#.##.# .......................#.#.#.##.# #.##############.#####.#.#.#.##.# #.# #.# #.#.#.#.##.# #.# #.# #.#.#...##.# #.# #.# #.#.######.# You could see Terence. Vanquished Creatures 4 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 7 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 19mitch99 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 247 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 353 | D:1 | Reached skill level 6 in Conjurations 713 | D:1 | Found a faded altar of an unknown god. 967 | D:1 | Reached XP level 3. HP: 15/19 MP: 3/7 1668 | D:2 | Found a runed translucent door. 1669 | D:2 | Noticed Crazy Yiuf 1813 | D:2 | Noticed Terence 1919 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: minmay_inner_zag, layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.7 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Whip || 3 Peck || 1 Cast: Magic Dart || 66 Armour: Robe || 10 Dodge: Dodged || 20