Dungeon Crawl Stone Soup version 0.30-a0-50-gb2d611f6b1 (webtiles) character file. Game seed: 11509315821235376793 3 213475456098r548 the Gusty (level 1, -2/14 HPs) Began as a Demigod Air Elementalist on Sept 4, 2022. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (366 turns). 213475456098r548 the Gusty (DgAE) Turns: 366, Time: 00:02:55 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 33% Magic: 3/5 EV: 12 Int: 17 God: Gold: 29 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - a +4 ring of slaying Potions b - a potion of magic e - a potion of might {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting + Level 0.8 Conjurations + Level 2.8 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? The zap hits Terence but does no damage. x2 The zap misses you. Terence closely misses you. You hit Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. You completely miss Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence. Terence is lightly wounded. Terence misses you. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. You hit Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You die... #..# #..# #..## .... #..# #..###### #.@...... #@# #.######### #..<....... ########### You could see Terence. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 213475456098r548 the Demigod Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 356 | D:2 | Noticed Terence 366 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, basic_ecumenical_altar, minmay_misc_feat_alley, minmay_tetromino_o4 D:2: layout_loops_ring, serial_bayou, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_shore_a, serial_bayou_pond_e, uniq_sigmund, uniq_terence Action || total -------------------------++------- Melee: Short sword || 14 Punch || 1 Cast: Shock || 9 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 367 | 277 | 90 | 0 | 0 | 2 | 183.5 | Dungeon | 367 | 277 | 90 | 0 | 0 | 2 | 183.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 353 daAuts D:2: 14 daAuts