Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 13278770937882766653 0 2FriedEggs the Magician (level 1, 15/15 HPs) Began as a Djinni Hedge Wizard on May 8, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (40 turns). 2FriedEggs the Magician (Djinni Hedge Wizard) Turns: 40, Time: 00:00:14 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 10 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of magic mapping {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Blink Tloc N/A N/A 11% 2 c - Call Imp Summ 10% N/A 11% 2 d - Slow Hex 10% N/A 11% 2 e - Conjure Flame Conj/Fire 10% 6-21 21% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, 2FriedEggs the Djinni Hedge Wizard. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found 16 stones, 10 gold pieces and a scroll labelled ROGGYH RAFEFIO. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. You now have 10 gold pieces. d - a scroll labelled ROGGYH RAFEFIO You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......##.#.## #...#..#8.#.8# #..###.##.#.## #..###.#8. .8 #...#..# #......# ##......# #####..#######g #......@...$... ##########.#### You could see a goblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2FriedEggs the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 40 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, shapermc_ecumenical_altar_mp_vishouse Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 32 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 32 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts