Dungeon Sprint DCSS version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 5620814178569458360 21 2bobheroes the Conjurer (level 2, -10/15 HPs) Began as a Deep Elf Conjurer on Nov 28, 2020. Mangled by an ice beast (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||") on Nov 30, 2020. The game lasted 00:02:31 (280 turns). 2bobheroes the Conjurer (Deep Elf Conjurer) Turns: 280, Time: 00:02:32 Health: -10/15 AC: 2 Str: 5 XL: 2 Next: 65% Magic: 2/9 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - a chunk of flesh Skills: + Level 3.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 6.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex ###... 11% 3 ###.... Fulminant Prism Conj/Hex ###....... 34% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ###..... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The ice beast is severely wounded. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channeling your searing ray. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓.▓ ▓÷▓ ▓@▓ ▓Y▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ You could see an ice beast. Vanquished Creatures An adder (D) A dart slug (D) A leopard gecko (D) An orc (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A kobold (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 2bobheroes the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Reached skill level 5 in Conjurations 137 | D | Reached skill level 6 in Conjurations 170 | D | Noticed an ice beast 170 | D | Noticed an orc wizard 179 | D | Reached XP level 2. HP: 15/15 MP: 4/8 272 | D | Learned a level 2 spell: Searing Ray 280 | D | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.7 Dodging | 3 | 3.4 Spellcasting | 4 | 4.0 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 14 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 3