Dungeon Sprint DCSS version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 15005871927323983210 0 3t5h the Magician (level 1, -5/15 HPs) Began as a Djinni Fire Elementalist on May 12, 2021. Was an Initiate of Makhleb. Slain by a draconian ... wielding a staff of cold (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:48 (69 turns). 3t5h the Magician (Djinni Fire Elementalist) Turns: 69, Time: 00:01:49 Health: -5/15 AC: 25 Str: 7 XL: 1 Next: 0% Gold: 0 EV: -1 Int: 16 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . SeeInvis . C - +10 dark maul {vorpal} rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . z - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + (boots unavailable) Stlth ..........NoCast + (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons y - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). B - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. C - the +10 dark maul (weapon) {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Armour a - a +0 robe b - +5 gold dragon scales h - a +3 tower shield z - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. A - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. Jewellery r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength Wands o - a wand of mindburst (7) p - a wand of iceblast (7) q - a wand of acid (7) Scrolls g - a scroll of blinking Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of magic n - 5 potions of might Miscellaneous x - a lightning rod (4/4) Skills: * Level 0.0 Fighting + Level 0.0 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.0 Shields * Level 2.4 Spellcasting * Level 0.0 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 100% 1 b - Conjure Flame Conj/Fire 9% 6-21 100% 3 c - Inner Flame Hex/Fire 9% N/A 100% 3 d - Sticky Flame Conj/Fire 9% 2d3 100% 4 e - Fireball Conj/Fire 4% 3d4 100% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Makhleb welcomes you! Items here: ))))))))))). Okay, then. Things that are here: the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv}; the +10 dark maul {vorpal} Okay, then. Things that are here: the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv}; the +10 dark maul {vorpal} Okay, then. Items here: ))))))))))). B - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Okay, then. Things that are here: the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv}; the +10 dark maul {vorpal} C - the +10 dark maul {vorpal} C - the +10 dark maul (weapon) {vorpal} You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 draconians come into view. The draconian roars! The draconian unwields a +0 dagger. The draconian drops a +0 dagger. The draconian picks up a staff of cold. The draconian wields a staff of cold. The draconian unwields a +0 dagger. The draconian drops a +0 dagger. The draconian picks up a staff of air. The draconian wields a staff of air. Found two +0 daggers. Found a transporter. You bludgeon the draconian!! The draconian is moderately wounded. The draconian hits you but does no damage. x3 You are electrocuted. The draconian hits you with a staff of cold! Ouch! That really hurt! The draconian freezes you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).).▓ ▓..dd.▓ ▓...@.▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 draconians. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 3t5h the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Banished a spatial maelstrom 2 | D | Banished a spatial maelstrom 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 4 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 4 | D | Found the +10 dark maul {vorpal} 4 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 4 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 4 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 4 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 4 | D | Found the +6 shillelagh "Devastator" {shatter} 4 | D | Found the +11 plutonium sword {Contam Stlth-} 4 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 4 | D | Found the +9 sword of Zonguldrok {reap} 4 | D | Found the +13 scythe of Curses {drain, Drain} 4 | D | Found the +5 sword of Power {vorpal} 4 | D | Found the +7 mace of Variability {chain chaos} 4 | D | Found the +7 Singing Sword {vorpal, sonic wave} 4 | D | Found the +8 storm bow {elec, penet} 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 13 | D | Found a corrupted altar of Lugonu. 13 | D | Found a burning altar of Makhleb. 13 | D | Found a transporter. 13 | D | Found a viscous altar of Jiyva. 13 | D | Found a hazy altar of Hepliaklqana. 31 | D | Found an opulent altar of Gozag. 41 | D | Became a worshipper of Makhleb the Destroyer 41 | D | Banished a spatial maelstrom 67 | D | Entered arena 2. 67 | D | Noticed a draconian 67 | D | Noticed a draconian 67 | D | Found a transporter. 69 | D | Slain by a draconian Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Maul || 1 Armor: Plate armour || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 0 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 68 daAuts