Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 3527785641985915624 269 3t5h the Poker (level 6, -16/49 HPs) Began as a Merfolk Gladiator on May 14, 2021. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:03:01 (3681 turns). 3t5h the Poker (Merfolk Gladiator) Turns: 3681, Time: 00:03:02 Health: -16/49 AC: 5 Str: 14 XL: 6 Next: 22% Magic: 6/6 EV: 13 Int: 10 God: Gold: 170 SH: 0 Dex: 15 Spells: 5/5 levels left rFire + . . SeeInvis . b - +0 spear (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 leather armour rPois . Reflect . f - +0 helmet rElec . Harm . o - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... j - amulet of the acrobat HPRegen 0.16/turn e - ring of protection from fire MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a +0 trident b - a +0 vorpal spear (weapon) Missiles d - 2 throwing nets (quivered) Armour f - a +0 helmet (worn) l - a +0 leather armour (worn) o - a +0 cloak (worn) Jewellery e - a ring of protection from fire (left hand) j - an amulet of the acrobat (around neck) Scrolls c - 2 scrolls of acquirement {unknown} g - a scroll of blinking {unknown} h - a scroll of fear {unknown} m - a scroll of teleportation n - a scroll of summoning {unknown} p - a scroll of identify {unknown} Potions i - a potion of mutation {unknown} k - a potion of might {unknown} q - a potion of resistance {unknown} Skills: * Level 4.3 Fighting * Level 6.7 Polearms + Level 3.1 Throwing + Level 5.1 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 43% 1 Pain Necr 0% 1d4 43% 1 Shock Conj/Air 0% 1d3 43% 1 Static Discharge Conj/Air 0% N/A 58% 2 Swiftness Air 0% N/A 82% 3 Vampiric Draining Necr 0% 2d6 82% 3 Airstrike Air 0% N/A 99% 4 Animate Dead Necr 0% N/A 99% 4 Agony Necr 0% N/A 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ogre barely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ogre. The ogre is almost dead. You hit the ogre but do no damage. The ogre is almost dead. The ogre closely misses you. There is a stone staircase leading up here. The ogre completely misses you. You hit the ogre but do no damage. The ogre is almost dead. You barely miss the ogre. The ogre is almost dead. The ogre misses you. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... .....#.......###.......#.### #.>...................#.... ###.....##................... #....#....................... #.......(.#.....###.......... #...#...##....<..##...###.... .....#####.......##.......).. #..# ##.O.........#...... ## #..@.......##....... #...#####..####....... ...... #............... .....##................. #..## #........../...... ##. ###....##......... # .....#..##...... ##....##.. ...... ## ...... You could see an ogre. Vanquished Creatures Duvessa (D:4) A bullfrog zombie (D:3) An orc priest (D:4) 2 adders 2 worms (D:3) 2 dart slugs 2 orcs (D:4) 4 ball pythons 5 bats 6 endoplasms 2 giant cockroaches 8 goblins 7 hobgoblins 7 jackals 6 quokkas 4 frilled lizards 6 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 3t5h the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 72 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 290 | D:1 | Reached XP level 3. HP: 14/28 MP: 3/3 298 | D:1 | Reached skill level 5 in Polearms 1232 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 2107 | D:3 | Reached XP level 5. HP: 29/41 MP: 5/5 2791 | D:3 | Reached skill level 6 in Polearms 2946 | D:4 | Noticed Duvessa 2956 | D:4 | Noticed Dowan 3163 | D:4 | Noticed an ogre 3365 | D:4 | Killed Duvessa 3366 | D:4 | Reached skill level 5 in Dodging 3366 | D:4 | Reached XP level 6. HP: 8/49 MP: 6/6 3681 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minmay_surrounded D:2: layout_loops_ring D:3: layout_basic D:4: layout_cave_pools, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 | 6.7 Fighting | 3 4 | 4.3 Throwing | 3 | 3.1 Dodging | 5 | 5.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 123 | 39 || 162 Spear | | 92 || 92 Throw: Throwing net | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | | 1 || 1 Held in net/web | | 1 || 1 Armor: Leather armour | 31 | 13 || 44 Dodge: Dodged | 111 | 39 || 150 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3669 | 3482 | 187 | 99 | 2836 | 4 | 917.2 | Dungeon | 3669 | 3482 | 187 | 99 | 2836 | 4 | 917.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1254 daAuts D:2: 1253 daAuts D:1: 770 daAuts D:4: 391 daAuts