Seeded DCSS version 0.27-a0-1181-g5f64966fcc (webtiles) character file. Game seed: 8575502810040495670 (custom seed) 4 3t5h the Poker (level 1, 17/17 HPs) Began as a Merfolk Gladiator on May 17, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (344 turns). 3t5h the Poker (Merfolk Gladiator) Turns: 344, Time: 00:00:58 Health: 17/17 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 13 Int: 7 God: Gold: 24 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {!f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of acquirement Skills: * Level 2.3 Fighting * Level 4.5 Polearms + Level 2.0 Throwing * Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. A rat and a kobold come into view. The kobold shouts! The kobold throws a stone. The stone hits you. Found 27 arrows. There are monsters nearby! There are monsters nearby! There are monsters nearby! You reach to attack! You barely miss the kobold. You miss the kobold. The kobold hits you with a +0 whip. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 whip; 5 stones Found 6 arrows. Found a scroll labelled IREFFA RUUNISH. f - a scroll labelled IREFFA RUUNISH A frilled lizard comes into view. As you read the scroll labelled SOTANU HAALA, it crumbles to dust. It is a scroll of identify. f - a scroll of acquirement You reach to attack! You puncture the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a scroll labelled XOGIAZ QONOKH. Found a faded altar of an unknown god. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! Okay, then. Unknown command. #..#..#### #....## #........# ####.# #.##..##.# ##########.## #.##..##.# ............# #.##..##.##.#########..# #.##..##.#...# ####..### #.##.......# #[.†..... #.##.#####.#⌠#⌠#⌠#.###.### #.##..?..@...._... #.# #######.#⌠#⌠#⌠#.###>### #.### #........ ... ....####### .... .. ..... ##l##.. .. ... .## ... You could see a frilled lizard. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 3t5h the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 337 | D:1 | Identified a scroll of acquirement 342 | D:1 | Found a faded altar of an unknown god. 344 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, ebering_ecumenical_altar_hall Action || total -------------------------++------- Melee: Trident || 12 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 344 | 344 | 0 | 0 | 312 | 1 | 344.0 | Dungeon | 344 | 344 | 0 | 0 | 312 | 1 | 344.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 344 daAuts