3t5h Level 1 of the Dungeon (0, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, -22, D:2) a +0 dagger (20, -28, D:2) 18 sling bullets (36, 5, D:2) a +0 hunting sling (44, -21, D:2) a +0 leather armour Level 3 of the Dungeon (13, 40, D:3) a ring of resist corrosion Level 4 of the Dungeon (0, 0, D:4) a +4 dire flail of protection a +0 leather armour (48, 26, D:4) a +0 dagger Level 5 of the Dungeon Level 6 of the Dungeon (23, -42, D:6) 12 stones (56, 2, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, -8, D:7) a +1 vorpal falchion a +0 robe of positive energy (3, -7, D:7) a +5 flail a +0 robe (5, -9, D:7) a +0 leather armour a +0 short sword (6, -15, D:7) a +0 robe a +0 dagger (6, -4, D:7) a +0 short sword (still there?) a +0 robe (still there?) (6, -1, D:7) a +0 robe a +3 great sword (8, -2, D:7) a +0 robe (still there?) a +4 flail (still there?) (21, -13, D:7) an orb of guile (32, -8, D:7) 4 atropa-tipped darts (38, 10, D:7) a +0 robe Level 8 of the Dungeon Level 9 of the Dungeon [Shop] Zoc Haf's Self-Improvement Boutique a manual of Conjurations (1280 gold) a manual of Crossbows (1280 gold) a manual of Translocations (1280 gold) a manual of Summonings (1280 gold) (0, 0, D:9) a +0 club a +0 flail a +0 chain mail (1, 0, D:9) a +0 club a +0 dagger of protection a +0 leather armour a +0 dagger a +0 robe (37, 43, D:9) a +0 whip a stone a +0 dagger a +0 robe (38, 43, D:9) a +0 whip a +0 dagger a curare-tipped dart {!f} a +0 dagger a +0 club 6 poisoned darts a +0 short sword a stone (41, 1, D:9) a +0 spear (45, 22, D:9) a +0 whip (46, 5, D:9) a +0 morningstar of flaming (46, 6, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 30 arrows (7, -9, D:10) a +0 hand axe (8, -22, D:10) a +0 giant club a +0 giant spiked club (12, -4, D:10) a +0 giant club a +0 giant spiked club (13, 28, D:10) a +0 trident (19, -22, D:10) 16 stones (23, -19, D:10) a +0 helmet (29, 8, D:10) a +0 chain mail (50, 15, D:10) a +0 giant club (still there?) a +0 giant club (still there?) Level 11 of the Dungeon (0, 0, D:11) a +0 club (1, 0, D:11) a +0 scale mail (10, -22, D:11) 17 gold pieces (11, -22, D:11) a +4 shortbow of freezing (12, -22, D:11) a potion of flight (23, -35, D:11) 14 stones (25, -41, D:11) a +0 hunting sling Level 12 of the Dungeon [Shop] Ysossesm's Book Emporium a book of Sloth (576 gold) a book of the Tundra (544 gold) a book of Air (352 gold) a book of Armaments (576 gold) a book of Necromancy (256 gold) a book of the Senses (512 gold) a Young Poisoner's Handbook (320 gold) a book of Debilitation (320 gold) a book of Minor Magic (288 gold) a book of Unlife (576 gold) (0, 0, D:12) a +0 quarterstaff (2, -11, D:12) 21 stones (2, -5, D:12) a +0 spear (6, -8, D:12) a +0 shortbow 17 arrows (51, 17, D:12) a +0 dire flail (51, 21, D:12) a +3 mace (52, 21, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail (3, 0, D:13) a +0 helmet (29, 0, D:13) a condenser vane (inert) (30, -3, D:13) a +0 dire flail a +0 ring mail Level 14 of the Dungeon [Shop] Wicaatal's Assorted Antiques a wand of paralysis (5) (154 gold) a tin of tremorstones (2/2) (880 gold) a scroll of noise (22 gold) a +0 glaive (143 gold) a +0 demon whip (330 gold) a potion of ambrosia (176 gold) [Shop] Sesel's Distillery 2 potions of ambrosia (176 gold) a potion of might (44 gold) a potion of mutation (88 gold) a potion of flight (33 gold) a potion of might (44 gold) a potion of ambrosia (88 gold) 2 potions of brilliance (88 gold) 2 potions of curing (66 gold) [Shop] Geneidu's Armour Shop a +0 scale mail (68 gold) a +0 scale mail (68 gold) a +0 leather armour (34 gold) the +0 helmet of Refuge {Harm rC- rCorr Dex+3} (278 gold) Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 chain mail (76 gold) a +0 leather armour (34 gold) a +0 cloak (76 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +4 plate armour (765 gold) a +0 robe (11 gold) a +2 robe (215 gold) (0, 0, D:14) a +0 battleaxe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Noru's Overcharged Wands a wand of acid (25) (986 gold) a wand of flame (55) (484 gold) a wand of mindburst (40) (748 gold) a wand of flame (55) (484 gold) a wand of acid (25) (986 gold) a wand of mindburst (40) (748 gold) (2, 12, Orc:1) a +0 leather armour a +0 hand axe (3, 9, Orc:1) a +0 leather armour a +0 trident a +0 leather armour 2 boomerangs a +0 mace (3, 11, Orc:1) a +0 flail of protection a +0 robe a +1 dagger of speed a +0 leather armour a +0 mace (4, 10, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (4, 12, Orc:1) a +0 short sword (5, 9, Orc:1) a +0 giant spiked club (5, 11, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 giant club (5, 12, Orc:1) a +0 plate armour a +0 scimitar (5, 13, Orc:1) a +0 chain mail a +3 long sword of holy wrath (6, 11, Orc:1) a +0 plate armour of positive energy 18 bolts a +0 battleaxe a +0 arbalest (9, 7, Orc:1) a +0 plate armour a +0 mace (9, 8, Orc:1) a +0 mace (9, 9, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Metooxt's Antique Armour Emporium a +2 leather armour of fire resistance (570 gold) the +3 leather armour "Xabluid" {Will++ Regen+ Stlth+} (1056 gold) Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +0 ring mail (120 gold) the +1 leather armour "Zuroe" {rF+ Regen+ Dex+3 SInv} (945 gold) Dex: It affects your dexterity (+3). rF: It protects you from fire. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. a +8 plate armour of ponderousness (1200 gold) a +2 scale mail of cold resistance (630 gold) a +0 ring mail (120 gold) an orb of mayhem (390 gold) a +2 pair of gloves of dexterity (645 gold) a +0 pair of gloves (135 gold) [Shop] Astra's Jewellery Shoppe a +6 ring of intelligence (819 gold) a ring of poison resistance (280 gold) a ring of ice (350 gold) a ring of magical power (280 gold) a ring of poison resistance (280 gold) an amulet of regeneration (420 gold) [Shop] Vofuok Uluz's Armour Shoppe the +8 chain mail of Knowledge {rElec rC+ MP+9} (1012 gold) rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +3 scale mail (252 gold) a +0 scale mail (48 gold) a +2 robe of fire resistance (212 gold) the +4 tower shield of Integrity {Int+2} (428 gold) Int: It affects your intelligence (+2). a +1 helmet of see invisible (198 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +6 chain mail "Eguwuist" {*Slow +Inv Int+6 SInv} (716 gold) Int: It affects your intelligence (+6). SInv: It lets you see invisible. +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. [Shop] Geqen's General Store a scroll of fear (59 gold) a potion of curing (51 gold) a book of the Dragon (782 gold) a +0 hand crossbow (59 gold) a scroll of fear (59 gold) a book of Spatial Translocations (442 gold) a scroll of torment (127 gold) 16 stones (27 gold) a +0 demon trident of electrocution (671 gold) [Shop] Qumiw's Antique Armour Shop a +0 buckler (117 gold) a +0 pair of boots (117 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 pair of gloves (117 gold) an orb of light (416 gold) a +3 leather armour (494 gold) (0, 0, Orc:2) 3 large rocks (13, 31, Orc:2) the amulet "Riutui" {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). the ring of the Seer {EV+4 SInv} [ring of evasion] EV: It affects your evasion (+4). SInv: It lets you see invisible. (16, 25, Orc:2) a +0 robe a +0 dagger (17, 25, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 trident (18, 18, Orc:2) a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 halberd (18, 20, Orc:2) a +0 plate armour a +0 dire flail (18, 22, Orc:2) a +0 chain mail a +2 vorpal long sword a +0 robe a +0 dagger a +2 robe a +0 dagger (18, 23, Orc:2) a +0 leather armour a +0 halberd a +0 chain mail a +0 mace (18, 24, Orc:2) a +0 chain mail a +3 glaive a +0 leather armour a +0 mace a +0 plate armour a +0 flail a +0 chain mail a +0 long sword (18, 25, Orc:2) a +0 chain mail a +0 great sword a +1 halberd of flaming a +0 robe a +0 dagger (19, 19, Orc:2) a +0 leather armour a +0 flail (19, 25, Orc:2) a +0 flail a +0 scale mail a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 dire flail Level 1 of the Lair of Beasts (15, -19, Lair:1) 14 arrows (15, -5, Lair:1) 6 stones (57, 4, Lair:1) 25 sling bullets Level 2 of the Lair of Beasts (16, 27, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (1, -10, Lair:3) a +6 ring of strength Level 4 of the Lair of Beasts (0, 5, Lair:4) a +0 whip (5, -33, Lair:4) 29 arrows Level 5 of the Lair of Beasts (0, 8, Lair:5) a +0 rapier (16, 6, Lair:5) a +0 chain mail (18, 8, Lair:5) a +0 glaive (19, 8, Lair:5) a +0 flail Level 1 of the Swamp (4, 0, Swamp:1) 22 stones Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (10, 25, Slime:5) the +4 ring mail of Surprise {rC+ rCorr Dex+7} Dex: It affects your dexterity (+7). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Level 1 of the Vaults (0, 0, Vaults:1) a piece from Xom's chessboard (15/15) (1, -45, Vaults:1) a +0 arbalest (still there?) 16 bolts (still there?) (1, -1, Vaults:1) a +0 morningstar (3, 3, Vaults:1) a +0 ring mail a +0 falchion (8, 3, Vaults:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) (8, 4, Vaults:1) an ugly thing corpse (skeletalised by now) (16, 0, Vaults:1) a +0 dire flail a +0 animal skin (17, -8, Vaults:1) 21 bolts (31, 8, Vaults:1) 5 javelins (36, -4, Vaults:1) a staff of air