Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14587744089736151785 29 3ternal the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 7, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:14 (1292 turns). 3ternal the Conjurer (Demonspawn Conjurer) Turns: 1292, Time: 00:03:15 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 1% Magic: 4/6 EV: 11 Int: 20 God: Gold: 70 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 tower shield f - a +0 cloak (worn) g - a +0 leather armour Scrolls c - a scroll of poison {unknown} d - a scroll of acquirement {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations + Level 0.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Brom's Barrelling Bould Conj/Erth 10% 2d5 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Iskenderun's Battlesphe Conj 19% 2d7 58% 5 Fireball Conj/Fire 5% 3d5 87% 5 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Orb of Destruction Conj 9% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. Message History The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! HP restored. A jackal comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barks! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You start resting. Magic restored. You see here a jackal corpse. Found a leather armour. You now have 70 gold pieces (gained 2). A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! You see here a +0 leather armour. g - a +0 leather armour Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #† ..# #. #.# ####.#####.# #.......##.######### #.#.#.##.......#....# #........##.#†##.## #.###..........#⌠.⌠# #.# #.#..#.#.####.## ## #...@....# #⌠_⌠# #########..##.## ####### .##⌠.⌠# #. #[....# .###.## #. ####.....# #.##..# # #> #........# #.##.##.# #.##.##.....# #.......# #........†..# ####.#### .#####..#.###<#### #...# There were no monsters in sight! Vanquished Creatures 2 dart slugs 3 bats 3 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:2) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:2) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 3ternal the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 178 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1185 | D:2 | Found a faded altar of an unknown god. 1285 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1285 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1292 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, solitary_fountain D:2: layout_loops_cross, serial_shops, shop, ebering_ecumenical_altar_hall, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Alchemy | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 46 Armour: Robe || 11 Dodge: Dodged || 6