Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10066455136192232749 10 4298826198 the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on Jan 18, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (266 turns). 4298826198 the Conjurer (Octopode Conjurer) Turns: 266, Time: 00:01:18 Health: -3/17 AC: 1 Str: 6 XL: 2 Next: 20% Magic: 1/5 EV: 13 Int: 20 God: Gold: 22 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Scrolls b - 3 scrolls of acquirement {unknown} Potions a - a potion of magic c - a potion of cancellation {unknown} d - a potion of mutation {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 0.4 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the bat! Found a scroll labelled VUESOA PIFIFO. A gnoll comes into view. It is wielding a +0 club. You see here a scroll labelled VUESOA PIFIFO. The helpless gnoll fails to defend itself. You tentacle-slap the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. You tentacle-slap the gnoll but do no damage. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll barely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the gnoll, but do no damage. The gnoll misses you. You release your grip on the gnoll. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You see here a scroll labelled VUESOA PIFIFO. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as you move away! The gnoll hits you with a +0 club. You die... #. #. .. #. #. #.#### #### ##. #..... ..# >..###..# #.# .....#..########.################ #......†......@g.........?..... #..#..#######...##############. ###.............#...# .....#..#######...#.# ####.#†.# ##.##.# ## #.#..# #.# . ## #.#..# #.# ## ####.#.... ..# #........# You could see a gnoll. Vanquished Creatures 3 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 4298826198 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 266 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 14 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 18